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Include
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ff1e978028
Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites
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11 gadi atpakaļ |
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PolycodeView
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a91d93a10e
Fixes and IDE project for Visual Studio 2013
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12 gadi atpakaļ |
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Source
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ff1e978028
Saving and loading of new sprites in the entity editor, cloning of new sprites, added a random starting frame parameter to new sprites
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11 gadi atpakaļ |
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CMakeLists.txt
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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12 gadi atpakaļ |