PolycodeCore.vcxproj 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{92C7971A-F305-4B93-A9DC-6B01AF222FF9}</ProjectGuid>
  23. <Keyword>Win32Proj</Keyword>
  24. <RootNamespace>PolycodeCore</RootNamespace>
  25. <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  29. <ConfigurationType>StaticLibrary</ConfigurationType>
  30. <UseDebugLibraries>true</UseDebugLibraries>
  31. <PlatformToolset>v140</PlatformToolset>
  32. <CharacterSet>Unicode</CharacterSet>
  33. </PropertyGroup>
  34. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  35. <ConfigurationType>StaticLibrary</ConfigurationType>
  36. <UseDebugLibraries>true</UseDebugLibraries>
  37. <PlatformToolset>v140</PlatformToolset>
  38. <CharacterSet>Unicode</CharacterSet>
  39. </PropertyGroup>
  40. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  41. <ConfigurationType>StaticLibrary</ConfigurationType>
  42. <UseDebugLibraries>false</UseDebugLibraries>
  43. <PlatformToolset>v140</PlatformToolset>
  44. <WholeProgramOptimization>true</WholeProgramOptimization>
  45. <CharacterSet>Unicode</CharacterSet>
  46. </PropertyGroup>
  47. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  48. <ConfigurationType>StaticLibrary</ConfigurationType>
  49. <UseDebugLibraries>false</UseDebugLibraries>
  50. <PlatformToolset>v120</PlatformToolset>
  51. <WholeProgramOptimization>true</WholeProgramOptimization>
  52. <CharacterSet>Unicode</CharacterSet>
  53. </PropertyGroup>
  54. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  55. <ImportGroup Label="ExtensionSettings">
  56. </ImportGroup>
  57. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  58. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  59. </ImportGroup>
  60. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  61. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  62. </ImportGroup>
  63. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. </ImportGroup>
  66. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  67. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  68. </ImportGroup>
  69. <PropertyGroup Label="UserMacros" />
  70. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  71. <IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
  72. <OutDir>..\..\..\..\lib\win32\x86</OutDir>
  73. <TargetName>Polycore_d</TargetName>
  74. </PropertyGroup>
  75. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  76. <IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
  77. <OutDir>..\..\..\..\lib\win32\x64</OutDir>
  78. <TargetName>Polycore_d</TargetName>
  79. </PropertyGroup>
  80. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  81. <IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
  82. <OutDir>..\..\..\..\lib\win32\x86</OutDir>
  83. <TargetName>Polycore</TargetName>
  84. </PropertyGroup>
  85. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  86. <IncludePath>..\..\..\..\include;$(IncludePath)</IncludePath>
  87. <OutDir>..\..\..\..\lib\win32\x64</OutDir>
  88. <TargetName>Polycore</TargetName>
  89. </PropertyGroup>
  90. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  91. <ClCompile>
  92. <PrecompiledHeader>
  93. </PrecompiledHeader>
  94. <WarningLevel>Level3</WarningLevel>
  95. <Optimization>Disabled</Optimization>
  96. <PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  97. <AdditionalIncludeDirectories>
  98. </AdditionalIncludeDirectories>
  99. </ClCompile>
  100. <Link>
  101. <SubSystem>Windows</SubSystem>
  102. <GenerateDebugInformation>true</GenerateDebugInformation>
  103. </Link>
  104. </ItemDefinitionGroup>
  105. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  106. <ClCompile>
  107. <PrecompiledHeader>
  108. </PrecompiledHeader>
  109. <WarningLevel>Level3</WarningLevel>
  110. <Optimization>Disabled</Optimization>
  111. <PreprocessorDefinitions>_WINDOWS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  112. <AdditionalIncludeDirectories>..\..\..\include</AdditionalIncludeDirectories>
  113. </ClCompile>
  114. <Link>
  115. <SubSystem>Windows</SubSystem>
  116. <GenerateDebugInformation>true</GenerateDebugInformation>
  117. </Link>
  118. </ItemDefinitionGroup>
  119. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  120. <ClCompile>
  121. <WarningLevel>Level3</WarningLevel>
  122. <PrecompiledHeader>
  123. </PrecompiledHeader>
  124. <Optimization>MaxSpeed</Optimization>
  125. <FunctionLevelLinking>true</FunctionLevelLinking>
  126. <IntrinsicFunctions>true</IntrinsicFunctions>
  127. <PreprocessorDefinitions>_WINDOWS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  128. <AdditionalIncludeDirectories>..\..\..\include</AdditionalIncludeDirectories>
  129. </ClCompile>
  130. <Link>
  131. <SubSystem>Windows</SubSystem>
  132. <GenerateDebugInformation>true</GenerateDebugInformation>
  133. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  134. <OptimizeReferences>true</OptimizeReferences>
  135. </Link>
  136. </ItemDefinitionGroup>
  137. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  138. <ClCompile>
  139. <WarningLevel>Level3</WarningLevel>
  140. <PrecompiledHeader>
  141. </PrecompiledHeader>
  142. <Optimization>MaxSpeed</Optimization>
  143. <FunctionLevelLinking>true</FunctionLevelLinking>
  144. <IntrinsicFunctions>true</IntrinsicFunctions>
  145. <PreprocessorDefinitions>_WINDOWS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  146. <AdditionalIncludeDirectories>..\..\..\include</AdditionalIncludeDirectories>
  147. </ClCompile>
  148. <Link>
  149. <SubSystem>Windows</SubSystem>
  150. <GenerateDebugInformation>true</GenerateDebugInformation>
  151. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  152. <OptimizeReferences>true</OptimizeReferences>
  153. </Link>
  154. </ItemDefinitionGroup>
  155. <ItemGroup>
  156. <Text Include="ReadMe.txt" />
  157. </ItemGroup>
  158. <ItemGroup>
  159. <ClCompile Include="..\..\..\..\src\bindings\javascript\PolycodeJS.cpp" />
  160. <ClCompile Include="..\..\..\..\src\bindings\lua\PolycodeLua.cpp" />
  161. <ClCompile Include="..\..\..\..\src\core\lodepng.cpp" />
  162. <ClCompile Include="..\..\..\..\src\core\PolyBasicFileProvider.cpp" />
  163. <ClCompile Include="..\..\..\..\src\core\PolyBezierCurve.cpp" />
  164. <ClCompile Include="..\..\..\..\src\core\PolyBone.cpp" />
  165. <ClCompile Include="..\..\..\..\src\core\PolyCamera.cpp" />
  166. <ClCompile Include="..\..\..\..\src\core\PolyClient.cpp" />
  167. <ClCompile Include="..\..\..\..\src\core\PolyColor.cpp" />
  168. <ClCompile Include="..\..\..\..\src\core\PolyConfig.cpp" />
  169. <ClCompile Include="..\..\..\..\src\core\PolyCore.cpp" />
  170. <ClCompile Include="..\..\..\..\src\core\PolyCoreFileProvider.cpp" />
  171. <ClCompile Include="..\..\..\..\src\core\PolyCoreInput.cpp" />
  172. <ClCompile Include="..\..\..\..\src\core\PolyCubemap.cpp" />
  173. <ClCompile Include="..\..\..\..\src\core\PolyData.cpp" />
  174. <ClCompile Include="..\..\..\..\src\core\PolyEntity.cpp" />
  175. <ClCompile Include="..\..\..\..\src\core\PolyEvent.cpp" />
  176. <ClCompile Include="..\..\..\..\src\core\PolyEventDispatcher.cpp" />
  177. <ClCompile Include="..\..\..\..\src\core\PolyEventHandler.cpp" />
  178. <ClCompile Include="..\..\..\..\src\core\PolyFont.cpp" />
  179. <ClCompile Include="..\..\..\..\src\core\PolyGPUDrawBuffer.cpp" />
  180. <ClCompile Include="..\..\..\..\src\core\PolyImage.cpp" />
  181. <ClCompile Include="..\..\..\..\src\core\PolyInputEvent.cpp" />
  182. <ClCompile Include="..\..\..\..\src\core\PolyLabel.cpp" />
  183. <ClCompile Include="..\..\..\..\src\core\PolyLogger.cpp" />
  184. <ClCompile Include="..\..\..\..\src\core\PolyMaterial.cpp" />
  185. <ClCompile Include="..\..\..\..\src\core\PolyMatrix4.cpp" />
  186. <ClCompile Include="..\..\..\..\src\core\PolyMesh.cpp" />
  187. <ClCompile Include="..\..\..\..\src\core\PolyObject.cpp" />
  188. <ClCompile Include="..\..\..\..\src\core\PolyOpenGLGraphicsInterface.cpp" />
  189. <ClCompile Include="..\..\..\..\src\core\PolyPAAudioInterface.cpp" />
  190. <ClCompile Include="..\..\..\..\src\core\PolyParticleEmitter.cpp" />
  191. <ClCompile Include="..\..\..\..\src\core\PolyPeer.cpp" />
  192. <ClCompile Include="..\..\..\..\src\core\PolyPerlin.cpp" />
  193. <ClCompile Include="..\..\..\..\src\core\PolyPhysFSFileProvider.cpp" />
  194. <ClCompile Include="..\..\..\..\src\core\PolyQuaternion.cpp" />
  195. <ClCompile Include="..\..\..\..\src\core\PolyQuaternionCurve.cpp" />
  196. <ClCompile Include="..\..\..\..\src\core\PolyRay.cpp" />
  197. <ClCompile Include="..\..\..\..\src\core\PolyRectangle.cpp" />
  198. <ClCompile Include="..\..\..\..\src\core\PolyRenderDataArray.cpp" />
  199. <ClCompile Include="..\..\..\..\src\core\PolyRenderer.cpp" />
  200. <ClCompile Include="..\..\..\..\src\core\PolyRendererPlatformData.cpp" />
  201. <ClCompile Include="..\..\..\..\src\core\PolyResource.cpp" />
  202. <ClCompile Include="..\..\..\..\src\core\PolyResourceManager.cpp" />
  203. <ClCompile Include="..\..\..\..\src\core\PolyScene.cpp" />
  204. <ClCompile Include="..\..\..\..\src\core\PolySceneEntityInstance.cpp" />
  205. <ClCompile Include="..\..\..\..\src\core\PolySceneLabel.cpp" />
  206. <ClCompile Include="..\..\..\..\src\core\PolySceneLight.cpp" />
  207. <ClCompile Include="..\..\..\..\src\core\PolySceneLine.cpp" />
  208. <ClCompile Include="..\..\..\..\src\core\PolySceneMesh.cpp" />
  209. <ClCompile Include="..\..\..\..\src\core\PolyScenePrimitive.cpp" />
  210. <ClCompile Include="..\..\..\..\src\core\PolySceneRenderTexture.cpp" />
  211. <ClCompile Include="..\..\..\..\src\core\PolySceneSound.cpp" />
  212. <ClCompile Include="..\..\..\..\src\core\PolySceneSprite.cpp" />
  213. <ClCompile Include="..\..\..\..\src\core\PolyScript.cpp" />
  214. <ClCompile Include="..\..\..\..\src\core\PolyServer.cpp" />
  215. <ClCompile Include="..\..\..\..\src\core\PolyShader.cpp" />
  216. <ClCompile Include="..\..\..\..\src\core\PolySkeleton.cpp" />
  217. <ClCompile Include="..\..\..\..\src\core\PolySocket.cpp" />
  218. <ClCompile Include="..\..\..\..\src\core\PolySound.cpp" />
  219. <ClCompile Include="..\..\..\..\src\core\PolySoundManager.cpp" />
  220. <ClCompile Include="..\..\..\..\src\core\PolyString.cpp" />
  221. <ClCompile Include="..\..\..\..\src\core\PolyTexture.cpp" />
  222. <ClCompile Include="..\..\..\..\src\core\PolyThreaded.cpp" />
  223. <ClCompile Include="..\..\..\..\src\core\PolyVector2.cpp" />
  224. <ClCompile Include="..\..\..\..\src\core\PolyVector3.cpp" />
  225. <ClCompile Include="..\..\..\..\src\core\PolyVector4.cpp" />
  226. <ClCompile Include="..\..\..\..\src\core\PolyWinCore.cpp" />
  227. <ClCompile Include="..\..\..\..\src\core\rgbe.cpp" />
  228. <ClCompile Include="..\..\..\..\src\core\stb_vorbis.cpp" />
  229. <ClCompile Include="..\..\..\..\src\core\tinystr.cpp" />
  230. <ClCompile Include="..\..\..\..\src\core\tinyxml.cpp" />
  231. <ClCompile Include="..\..\..\..\src\core\tinyxmlerror.cpp" />
  232. <ClCompile Include="..\..\..\..\src\core\tinyxmlparser.cpp" />
  233. <ClCompile Include="..\..\..\..\src\duktape\duktape.cpp" />
  234. <ClCompile Include="..\..\..\..\src\view\win32\PolycodeView.cpp" />
  235. </ItemGroup>
  236. <ItemGroup>
  237. <ClInclude Include="..\..\..\..\include\Polycode.h" />
  238. <ClInclude Include="..\..\..\..\include\polycode\core\PolyBasicFileProvider.h" />
  239. <ClInclude Include="..\..\..\..\include\polycode\core\PolyBezierCurve.h" />
  240. <ClInclude Include="..\..\..\..\include\polycode\core\PolyBone.h" />
  241. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCamera.h" />
  242. <ClInclude Include="..\..\..\..\include\polycode\core\PolyClient.h" />
  243. <ClInclude Include="..\..\..\..\include\polycode\core\PolyColor.h" />
  244. <ClInclude Include="..\..\..\..\include\polycode\core\PolyConfig.h" />
  245. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCore.h" />
  246. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCoreFileProvider.h" />
  247. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCoreInput.h" />
  248. <ClInclude Include="..\..\..\..\include\polycode\core\PolyCubemap.h" />
  249. <ClInclude Include="..\..\..\..\include\polycode\core\PolyData.h" />
  250. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEntity.h" />
  251. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEvent.h" />
  252. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEventDispatcher.h" />
  253. <ClInclude Include="..\..\..\..\include\polycode\core\PolyEventHandler.h" />
  254. <ClInclude Include="..\..\..\..\include\polycode\core\PolyFont.h" />
  255. <ClInclude Include="..\..\..\..\include\polycode\core\PolyGlobals.h" />
  256. <ClInclude Include="..\..\..\..\include\polycode\core\PolyGPUDrawBuffer.h" />
  257. <ClInclude Include="..\..\..\..\include\polycode\core\PolyImage.h" />
  258. <ClInclude Include="..\..\..\..\include\polycode\core\PolyInputEvent.h" />
  259. <ClInclude Include="..\..\..\..\include\polycode\core\PolyInputKeys.h" />
  260. <ClInclude Include="..\..\..\..\include\polycode\core\PolyLabel.h" />
  261. <ClInclude Include="..\..\..\..\include\polycode\core\PolyLogger.h" />
  262. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMaterial.h" />
  263. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMatrix4.h" />
  264. <ClInclude Include="..\..\..\..\include\polycode\core\PolyMesh.h" />
  265. <ClInclude Include="..\..\..\..\include\polycode\core\PolyObject.h" />
  266. <ClInclude Include="..\..\..\..\include\polycode\core\PolyOpenGLGraphicsInterface.h" />
  267. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPAAudioInterface.h" />
  268. <ClInclude Include="..\..\..\..\include\polycode\core\PolyParticleEmitter.h" />
  269. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPeer.h" />
  270. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPerlin.h" />
  271. <ClInclude Include="..\..\..\..\include\polycode\core\PolyPhysFSFileProvider.h" />
  272. <ClInclude Include="..\..\..\..\include\polycode\core\PolyQuaternion.h" />
  273. <ClInclude Include="..\..\..\..\include\polycode\core\PolyQuaternionCurve.h" />
  274. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRay.h" />
  275. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRectangle.h" />
  276. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRenderDataArray.h" />
  277. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRenderer.h" />
  278. <ClInclude Include="..\..\..\..\include\polycode\core\PolyRendererPlatformData.h" />
  279. <ClInclude Include="..\..\..\..\include\polycode\core\PolyResource.h" />
  280. <ClInclude Include="..\..\..\..\include\polycode\core\PolyResourceManager.h" />
  281. <ClInclude Include="..\..\..\..\include\polycode\core\PolyScene.h" />
  282. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneEntityInstance.h" />
  283. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLabel.h" />
  284. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLight.h" />
  285. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneLine.h" />
  286. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneMesh.h" />
  287. <ClInclude Include="..\..\..\..\include\polycode\core\PolyScenePrimitive.h" />
  288. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneRenderTexture.h" />
  289. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneSound.h" />
  290. <ClInclude Include="..\..\..\..\include\polycode\core\PolySceneSprite.h" />
  291. <ClInclude Include="..\..\..\..\include\polycode\core\PolyServer.h" />
  292. <ClInclude Include="..\..\..\..\include\polycode\core\PolyServerWorld.h" />
  293. <ClInclude Include="..\..\..\..\include\polycode\core\PolyShader.h" />
  294. <ClInclude Include="..\..\..\..\include\polycode\core\PolySkeleton.h" />
  295. <ClInclude Include="..\..\..\..\include\polycode\core\PolySocket.h" />
  296. <ClInclude Include="..\..\..\..\include\polycode\core\PolySound.h" />
  297. <ClInclude Include="..\..\..\..\include\polycode\core\PolySoundManager.h" />
  298. <ClInclude Include="..\..\..\..\include\polycode\core\PolyString.h" />
  299. <ClInclude Include="..\..\..\..\include\polycode\core\PolyTexture.h" />
  300. <ClInclude Include="..\..\..\..\include\polycode\core\PolyThreaded.h" />
  301. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector2.h" />
  302. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector3.h" />
  303. <ClInclude Include="..\..\..\..\include\polycode\core\PolyVector4.h" />
  304. <ClInclude Include="..\..\..\..\include\polycode\core\PolyWinCore.h" />
  305. <ClInclude Include="..\..\..\..\include\polycode\view\win32\PolycodeView.h" />
  306. </ItemGroup>
  307. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  308. <ImportGroup Label="ExtensionTargets">
  309. </ImportGroup>
  310. </Project>