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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef B3_INT2_H
- #define B3_INT2_H
- #ifdef __cplusplus
- struct b3UnsignedInt2
- {
- union
- {
- struct
- {
- unsigned int x,y;
- };
- struct
- {
- unsigned int s[2];
- };
- };
- };
- struct b3Int2
- {
- union
- {
- struct
- {
- int x,y;
- };
- struct
- {
- int s[2];
- };
- };
- };
- inline b3Int2 b3MakeInt2(int x, int y)
- {
- b3Int2 v;
- v.s[0] = x; v.s[1] = y;
- return v;
- }
- #else
- #define b3UnsignedInt2 uint2
- #define b3Int2 int2
- #define b3MakeInt2 (int2)
- #endif //__cplusplus
- #endif
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