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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "BulletMultiThreaded/GpuSoftBodySolvers/CPU/btSoftBodySolverData.h"
- #include "btSoftBodySolverBuffer_OpenCL.h"
- #ifndef BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H
- #define BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H
- class btSoftBodyVertexDataOpenCL : public btSoftBodyVertexData
- {
- protected:
- bool m_onGPU;
- cl_command_queue m_queue;
- public:
- btOpenCLBuffer<int> m_clClothIdentifier;
- btOpenCLBuffer<Vectormath::Aos::Point3> m_clVertexPosition;
- btOpenCLBuffer<Vectormath::Aos::Point3> m_clVertexPreviousPosition;
- btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexVelocity;
- btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexForceAccumulator;
- btOpenCLBuffer<Vectormath::Aos::Vector3> m_clVertexNormal;
- btOpenCLBuffer<float> m_clVertexInverseMass;
- btOpenCLBuffer<float> m_clVertexArea;
- btOpenCLBuffer<int> m_clVertexTriangleCount;
- public:
- btSoftBodyVertexDataOpenCL( cl_command_queue queue, cl_context ctx);
- virtual ~btSoftBodyVertexDataOpenCL();
- virtual bool onAccelerator();
- virtual bool moveToAccelerator();
- virtual bool moveFromAccelerator();
- };
- #endif // #ifndef BT_SOFT_BODY_SOLVER_VERTEX_DATA_OPENCL_H
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