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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SPU_CONVEX_PENETRATION_DEPTH_H
- #define SPU_CONVEX_PENETRATION_DEPTH_H
- class btStackAlloc;
- class btIDebugDraw;
- #include "BulletCollision/NarrowphaseCollision/btConvexPenetrationDepthSolver.h"
- #include "LinearMath/btTransform.h"
- ///ConvexPenetrationDepthSolver provides an interface for penetration depth calculation.
- class SpuConvexPenetrationDepthSolver : public btConvexPenetrationDepthSolver
- {
- public:
-
- virtual ~SpuConvexPenetrationDepthSolver() {};
- virtual bool calcPenDepth( SpuVoronoiSimplexSolver& simplexSolver,
- void* convexA,void* convexB,int shapeTypeA, int shapeTypeB, float marginA, float marginB,
- btTransform& transA,const btTransform& transB,
- btVector3& v, btVector3& pa, btVector3& pb,
- class btIDebugDraw* debugDraw,btStackAlloc* stackAlloc,
- struct SpuConvexPolyhedronVertexData* convexVertexDataA,
- struct SpuConvexPolyhedronVertexData* convexVertexDataB
- ) const = 0;
- };
- #endif //SPU_CONVEX_PENETRATION_DEPTH_H
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