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- /*
- Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
- Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- //----------------------------------------------------------------------------------------
- // Shared definitions for GPU-based 3D Grid collision detection broadphase
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- // Keep this file free from Bullet headers
- // it is included into both CUDA and CPU code
- //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- //----------------------------------------------------------------------------------------
- #ifndef BTGPU3DGRIDBROADPHASESHAREDTYPES_H
- #define BTGPU3DGRIDBROADPHASESHAREDTYPES_H
- //----------------------------------------------------------------------------------------
- #define BT_3DGRID_PAIR_FOUND_FLG (0x40000000)
- #define BT_3DGRID_PAIR_NEW_FLG (0x20000000)
- #define BT_3DGRID_PAIR_ANY_FLG (BT_3DGRID_PAIR_FOUND_FLG | BT_3DGRID_PAIR_NEW_FLG)
- //----------------------------------------------------------------------------------------
- struct bt3DGridBroadphaseParams
- {
- unsigned int m_gridSizeX;
- unsigned int m_gridSizeY;
- unsigned int m_gridSizeZ;
- unsigned int m_numCells;
- float m_worldOriginX;
- float m_worldOriginY;
- float m_worldOriginZ;
- float m_cellSizeX;
- float m_cellSizeY;
- float m_cellSizeZ;
- unsigned int m_numBodies;
- unsigned int m_maxBodiesPerCell;
- };
- //----------------------------------------------------------------------------------------
- struct bt3DGrid3F1U
- {
- float fx;
- float fy;
- float fz;
- unsigned int uw;
- };
- //----------------------------------------------------------------------------------------
- #endif // BTGPU3DGRIDBROADPHASESHAREDTYPES_H
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