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- /*
- Copyright (C) 2011 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #pragma once
- #include "polycode/core/PolyString.h"
- #include "polycode/core/PolyData.h"
- #include "polycode/core/PolyObject.h"
- #include "polycode/core/PolyLogger.h"
- #include "polycode/core/PolyConfig.h"
- #include "polycode/core/PolyPerlin.h"
- #include "polycode/core/PolyEntity.h"
- #include "polycode/core/PolyEvent.h"
- #include "polycode/core/PolyEventDispatcher.h"
- #include "polycode/core/PolyEventHandler.h"
- #include "polycode/core/PolyResourceManager.h"
- #include "polycode/core/PolyCore.h"
- #include "polycode/core/PolyCoreInput.h"
- #include "polycode/core/PolyInputKeys.h"
- #include "polycode/core/PolyInputEvent.h"
- #include "polycode/core/PolyVector2.h"
- #include "polycode/core/PolyVector3.h"
- #include "polycode/core/PolyVector4.h"
- #include "polycode/core/PolyBezierCurve.h"
- #include "polycode/core/PolyQuaternionCurve.h"
- #include "polycode/core/PolyRectangle.h"
- #include "polycode/core/PolyRenderer.h"
- #include "polycode/core/PolyRenderDataArray.h"
- #include "polycode/core/PolyImage.h"
- #include "polycode/core/PolyLabel.h"
- #include "polycode/core/PolyFont.h"
- #include "polycode/core/PolyTexture.h"
- #include "polycode/core/PolyMaterial.h"
- #include "polycode/core/PolyMesh.h"
- #include "polycode/core/PolyShader.h"
- #include "polycode/core/PolyCamera.h"
- #include "polycode/core/PolyScene.h"
- #include "polycode/core/PolyEntity.h"
- #include "polycode/core/PolySceneMesh.h"
- #include "polycode/core/PolySceneLine.h"
- #include "polycode/core/PolySceneLight.h"
- #include "polycode/core/PolySkeleton.h"
- #include "polycode/core/PolyBone.h"
- #include "polycode/core/PolyScenePrimitive.h"
- #include "polycode/core/PolySceneLabel.h"
- #include "polycode/core/PolyParticleEmitter.h"
- #include "polycode/core/PolySceneRenderTexture.h"
- #include "polycode/core/PolyResource.h"
- #include "polycode/core/PolyThreaded.h"
- #include "polycode/core/PolySound.h"
- #include "polycode/core/PolySoundManager.h"
- #include "polycode/core/PolySceneSound.h"
- #include "polycode/core/PolyClient.h"
- #include "polycode/core/PolyPeer.h"
- #include "polycode/core/PolyServer.h"
- #include "polycode/core/PolyServerWorld.h"
- #include "polycode/core/PolySocket.h"
- #include "polycode/core/PolyRay.h"
- #include "polycode/core/PolySceneSprite.h"
- #include "polycode/core/PolySceneEntityInstance.h"
- #include "polycode/core/PolyScript.h"
- #include "polycode/core/PolyGlobals.h"
- #if defined(__APPLE__) && defined(__MACH__)
- #include <TargetConditionals.h>
- #if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
- #include "polycode/core/PolyIOSCore.h"
- #endif
- #else
- #if defined(_WINDOWS) && !defined(_MINGW)
- #if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
- #include "polycode/core/PolyUWPCore.h"
- #else
- #include "polycode/core/PolyWinCore.h"
- #endif
- #else
- #if defined(WINAPI_FAMILY)
- #include "polycode/core/PolyUWPCore.h"
- #else
- #ifdef RPI_CORE
- #include "polycode/core/PolyRPICore.h"
- #elif defined(__ANDROID__)
- #include "polycode/core/PolyAndroidCore.h"
- #else
- #ifdef EMSCRIPTEN
- #include "polycode/core/PolyEmscriptenCore.h"
- #else
- #include "polycode/core/PolySDLCore.h"
- #endif
- #endif
- #endif
- #endif
- #endif
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