Ivan Safrin 37a40fefe1 Bugfixes across the codebase, fixed numerous memory leaks, SceneEntityInstances can now load assets into a resource pool explicitly, which can then be unloaded to remove all traces of loaded resources for an entity instance %!s(int64=10) %!d(string=hai) anos
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Contents 37a40fefe1 Bugfixes across the codebase, fixed numerous memory leaks, SceneEntityInstances can now load assets into a resource pool explicitly, which can then be unloaded to remove all traces of loaded resources for an entity instance %!s(int64=10) %!d(string=hai) anos