Ivan Safrin 7fbb913bb8 Undo states and saving for sprite editor před 10 roky
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utils 32a32234b3 Added trackball camera class to IDE, switched the mesh editor and entity editor to use it před 12 roky
EditorGrid.h cd1adb398f Added a locked view mode for each axis in the entity editor, fixed trackball camera panning code před 11 roky
EntityEditorPropertyView.h 7cd3a8c427 Added ability to edit the root entity of an entity file in the IDE entity editor (automatically selectes when nothing else is selected or selected via tree) před 10 roky
EntityEditorSettingsView.h 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. před 12 roky
EntityEditorTreeView.h 7834ea4719 Bezier curve based animation now properly samples curves based on x (not t) except for quaternion curve animations, entity mouse events now contain ray depth information, entity editor will now select closest entity at first click, added visibility layers to SceneEntityInstance and visibility layer sheets to the entity editor před 11 roky
ExampleBrowserWindow.h 3f300899cd Some more IDE work před 14 roky
ExportProjectWindow.h b11196824e Added compile scripts option to IDE export project window. před 12 roky
NewFileWindow.h 482442969b Proper file icons in the new file dialog před 11 roky
NewProjectWindow.h 695a105915 IDE header cleanup and some IDE fixes před 14 roky
PolycodeClipboard.h ab747dddae Fixed weighted scaling tracks in skeletal animation, fixed crash in the IDE when a clipboard data provider is destroyed před 11 roky
PolycodeConsole.h bc79fa9477 Made Polycode console use a buffer and a refresh timer to fix the IDE locking up when continuously printing to console před 11 roky
PolycodeEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden před 11 roky
PolycodeEditorManager.h 00d146334f Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup) před 12 roky
PolycodeEntityEditor.h 7cd3a8c427 Added ability to edit the root entity of an entity file in the IDE entity editor (automatically selectes when nothing else is selected or selected via tree) před 10 roky
PolycodeFontEditor.h b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild před 10 roky
PolycodeFrame.h 0b1b425be1 Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid před 11 roky
PolycodeGlobals.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE před 13 roky
PolycodeIDEApp.h 75bb5070c7 Add WinIDEView to IDEApp před 11 roky
PolycodeImageEditor.h 3837e0f9ea Added additional image loading support via stb_image. Polycode can now load PNG,JPG,TGA,PSD rgba images and Radiance HDR floating point images. Polycode IDE will now load newly supported file formats and allow to browse for them in the asset browser. Polycode entity editor now has SceneMesh settings for alpha testing and backface culling, which are now saved in the entity file format před 10 roky
PolycodeMaterialEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden před 11 roky
PolycodeMeshEditor.h 47148ce4e0 IDE editors will disable virtual scene rendering when hidden před 11 roky
PolycodeProject.h 9b1d802703 Texture filtering mode option in project settings před 13 roky
PolycodeProjectBrowser.h 482442969b Proper file icons in the new file dialog před 11 roky
PolycodeProjectEditor.h 73c9c27a6c UI tweaks, light theme před 12 roky
PolycodeProjectManager.h 51e208841f Separated project display into separate frames per project, added tab support preliminaries před 12 roky
PolycodeProps.h 7cd3a8c427 Added ability to edit the root entity of an entity file in the IDE entity editor (automatically selectes when nothing else is selected or selected via tree) před 10 roky
PolycodeRemoteDebugger.h d40a6f7c1e Fixed some gamepad input issues, fixed remote debugger in the IDE being overwhelmed by debug information upon crash před 11 roky
PolycodeSoundEditor.h d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. před 12 roky
PolycodeSpriteEditor.h 7fbb913bb8 Undo states and saving for sprite editor před 10 roky
PolycodeTextEditor.h d8d788f480 Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences. před 12 roky
PolycodeToolLauncher.h 42004fd032 Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions před 11 roky
SettingsWindow.h e5d65bc2cd Fixed editor grid always hiding Y-axis line, fixed undo resetting relative translate position in the transform gizmo před 12 roky
TextureBrowser.h ac855c47e5 Sprites are now previewed in the asset browser před 11 roky
ToolWindows.h b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild před 10 roky
TrackballCamera.h 1cf837516c Editor camera now behaves better před 11 roky
TransformGizmo.h 336eb51af0 Gizmo Changes před 11 roky