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- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include "PolyGlobals.h"
- #include "PolyVector3.h"
- class btConvexShape;
- class btConcaveShape;
- class btCollisionShape;
- class btCollisionObject;
- namespace Polycode {
- class Entity;
- /**
- * A wrapped around Entity that provides collision information.
- */
- class _PolyExport CollisionEntity {
- public:
- /**
- * Main constructor.
- */
- CollisionEntity(Entity *entity, int type, bool compoundChildren = false);
- virtual ~CollisionEntity();
-
- /** @name Collision scene entity
- * Public methods
- */
- //@{
-
- Entity *getEntity();
-
- int getType() { return type; }
-
- //@}
- // ----------------------------------------------------------------------------------------------------------------
-
- virtual void Update();
-
- btConvexShape *getConvexShape(){ return convexShape; }
- btCollisionShape *createCollisionShape(Entity *entity, int type);
- btCollisionObject *collisionObject;
- Vector3 lastPosition;
-
- /**
- * Box shape
- */
- static const int SHAPE_BOX = 0;
- /**
- * Terrain shape
- */
- static const int SHAPE_TERRAIN = 1;
-
- /**
- * Sphere shape
- */
- static const int SHAPE_SPHERE = 2;
-
- /**
- * Mesh shape
- */
- static const int SHAPE_MESH = 3;
-
- /**
- * Character controller shape
- */
- static const int CHARACTER_CONTROLLER = 4;
-
- /**
- * Capsule shape
- */
- static const int SHAPE_CAPSULE = 5;
-
- /**
- * Plane shape
- */
- static const int SHAPE_PLANE = 6;
-
- /**
- * Cone shape
- */
- static const int SHAPE_CONE = 7;
-
- /**
- * Cylinder shape
- */
- static const int SHAPE_CYLINDER = 8;
-
- bool enabled;
- btCollisionShape *shape;
-
- protected:
-
- btConvexShape *convexShape;
- btConcaveShape *concaveShape;
-
- int type;
- Entity *entity;
-
- };
- }
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