Ivan Safrin b3de4f661e Fixed physics entity transforms not being set correctly %!s(int64=10) %!d(string=hai) anos
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PolyCollisionScene.h 386b346ffd Collision objects will no longer act as solid objects to physics objects but will track collisions with them %!s(int64=10) %!d(string=hai) anos
PolyCollisionSceneEntity.h 893a282ef1 First step towards merging Scenes and Screens %!s(int64=12) %!d(string=hai) anos
PolyPhysicsConstraint.h 36c6602022 Fixed up 3d physics constraints, added point2point constraint %!s(int64=10) %!d(string=hai) anos
PolyPhysicsScene.h 798c6a1648 Fixed linux build %!s(int64=10) %!d(string=hai) anos
PolyPhysicsSceneEntity.h b3de4f661e Fixed physics entity transforms not being set correctly %!s(int64=10) %!d(string=hai) anos
Polycode3DPhysics.h e9c1a6af55 Mac fixes for bitshifter's changes. %!s(int64=14) %!d(string=hai) anos