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PolyUIBox.h
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124e0641ba
Optimized UI rendering
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il y a 12 ans |
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PolyUIButton.h
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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il y a 12 ans |
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PolyUICheckBox.h
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ec27b396e7
Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks.
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il y a 12 ans |
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PolyUIColorBox.h
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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il y a 12 ans |
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PolyUIComboBox.h
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4cb18f7521
Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes
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il y a 12 ans |
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PolyUIElement.h
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14ff32c986
Added ability to register focus child without adding it to the UI element, separete groups of focusable elements now tab through seamlessly in IDE prop sheets, moved some more IDE inputs to be tabbable
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il y a 10 ans |
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PolyUIEvent.h
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35ddb611e7
Fixed almost all UI and IDE issues
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il y a 12 ans |
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PolyUIFileDialog.h
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97eedd801c
Fixed file dialog icons and text
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il y a 12 ans |
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PolyUIHScrollBar.h
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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il y a 12 ans |
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PolyUIHSizer.h
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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il y a 12 ans |
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PolyUIHSlider.h
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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il y a 12 ans |
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PolyUIIconSelector.h
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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il y a 12 ans |
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PolyUIImageButton.h
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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il y a 12 ans |
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PolyUIMenu.h
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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il y a 12 ans |
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PolyUIMenuBar.h
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124e0641ba
Optimized UI rendering
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il y a 12 ans |
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PolyUIScrollContainer.h
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2ac17abbcc
*Updates the SceneSprite example, *Fixes an IDE crash on Windows.
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il y a 11 ans |
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PolyUITextInput.h
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216caf518f
Ability to override theme font, size and spacing in UITextInput
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il y a 10 ans |
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PolyUITree.h
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c5634e5735
Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE
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il y a 12 ans |
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PolyUITreeContainer.h
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7e5c38fdc5
Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset
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il y a 11 ans |
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PolyUITreeEvent.h
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35ddb611e7
Fixed almost all UI and IDE issues
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il y a 12 ans |
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PolyUIVScrollBar.h
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35ddb611e7
Fixed almost all UI and IDE issues
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il y a 12 ans |
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PolyUIVSizer.h
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bfec4da339
Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally
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il y a 12 ans |
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PolyUIWindow.h
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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il y a 12 ans |
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PolycodeUI.h
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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il y a 12 ans |