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- /*
- Copyright (C) 2011 by Ivan Safrin
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include "PolyString.h"
- #include "PolyLogger.h"
- #include "PolyGlobals.h"
- #include "PolyShader.h"
- #include "PolyTexture.h"
- namespace Polycode {
- class _PolyExport FixedShader : public Shader {
- public:
- FixedShader();
- virtual ~FixedShader();
-
- ShaderBinding *createBinding();
- protected:
-
- };
- class _PolyExport FixedShaderBinding : public ShaderBinding {
- public:
- FixedShaderBinding(FixedShader *shader);
- ~FixedShaderBinding();
-
- void addTexture(const String& name, Texture *texture);
- void addCubemap(const String& name, Cubemap *cubemap);
-
- Texture *getDiffuseTexture();
-
- protected:
- std::vector<Texture*> textures;
- std::vector<Cubemap*> cubemaps;
- FixedShader *fixedShader;
- };
- }
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