cib be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse %!s(int64=12) %!d(string=hai) anos
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Include f4baf7df63 Added default shaders, fixed GLSL shader calls, made GLSL part of core, added positional sound support. %!s(int64=14) %!d(string=hai) anos
Source be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse %!s(int64=12) %!d(string=hai) anos