Ivan Safrin a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
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PolyUIBox.cpp 385dd6235d UIBox size snapping vor 11 Jahren
PolyUIButton.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. vor 12 Jahren
PolyUICheckBox.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. vor 12 Jahren
PolyUIColorBox.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
PolyUIComboBox.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes vor 12 Jahren
PolyUIElement.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files vor 11 Jahren
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE vor 14 Jahren
PolyUIFileDialog.cpp 97eedd801c Fixed file dialog icons and text vor 12 Jahren
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser vor 12 Jahren
PolyUIHSizer.cpp c75de951b9 Fixed crash on merging editor holders vor 11 Jahren
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE vor 12 Jahren
PolyUIIconSelector.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes vor 12 Jahren
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE vor 12 Jahren
PolyUIMenu.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file vor 11 Jahren
PolyUIMenuBar.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository vor 12 Jahren
PolyUIScrollContainer.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset vor 11 Jahren
PolyUITextInput.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file vor 11 Jahren
PolyUITree.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset vor 11 Jahren
PolyUITreeContainer.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file vor 11 Jahren
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE vor 14 Jahren
PolyUIVScrollBar.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects vor 12 Jahren
PolyUIVSizer.cpp c75de951b9 Fixed crash on merging editor holders vor 11 Jahren
PolyUIWindow.cpp 7fc36fc33b UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed vor 11 Jahren