Ivan Safrin 06bcd0976e More new renderer fixes. Added UnlitUntextured shader, made labels render properly hace 10 años
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2DPhysics 956f3f216c 2D Physics bodies now set correct rotation in child entities hace 10 años
3DPhysics 798c6a1648 Fixed linux build hace 10 años
Awesomium 29c653a2e6 Native Windows multi-touch support and fixes hace 13 años
Curl 9e53b5f483 Made PolycodeDownloader work with SSL urls hace 10 años
GLSL be25d4ac49 Renamed Matrix and Quaternion::inverse to Inverse hace 12 años
Kinect 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. hace 14 años
OculusVR 2cca68065b Meshes won't crash if file is not found on loading hace 11 años
TUIO 34db7a5a5d Initial codebase gutting, basic batched renderer outline hace 10 años
UI 06bcd0976e More new renderer fixes. Added UnlitUntextured shader, made labels render properly hace 10 años
CMakeLists.txt e13c35500a Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs. hace 13 años