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- /*
- Copyright (C) 2013 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include "Polycode.h"
- #include "OSBasics.h"
- #include "PolycodeUI.h"
- using namespace Polycode;
- class TrasnformGizmoEvent : public Event {
- public:
- TrasnformGizmoEvent(int mode);
-
- static const int EVENT_TRANSLATE = 0;
- static const int EVENT_SCALE = 1;
- static const int EVENT_ROTATE = 2;
-
- int mode;
- };
- class TransformGizmo : public Entity {
- public:
- TransformGizmo(Scene *targetScene, Camera *targetCamera);
- ~TransformGizmo();
-
- void handleEvent(Event *event);
- void setTransformMode(int newMode);
- void setGizmoMode(int newMode);
-
- void Update();
-
- void enableSnap(bool val);
- void setSnapSize(Number snapSize);
-
- void setTransformSelection(std::vector<Entity*> selectedEntities);
-
- void transformSelectedEntities(const Vector3 &move, const Vector3 &scale, Number rotate);
- Vector3 getTransformPlanePosition();
-
- Number getTransformPlaneAngle();
-
- void setTransformOrientation(int orientation);
-
- void updateOrientationForEntity(Entity *entity);
-
- void setTransformPlane(Number x, Number y, Number z, bool forceGlobal = false);
- void setTransformPlaneFromView();
-
- void setCenterMode(int centerMode);
-
- static const int TRANSFORM_MOVE = 0;
- static const int TRANSFORM_SCALE = 1;
- static const int TRANSFORM_ROTATE = 2;
- static const int TRANSFORM_SCALE_VIEW = 3;
- static const int TRANSFORM_ROTATE_VIEW = 4;
- static const int TRANSFORM_MOVE_VIEW = 5;
-
- static const int GIZMO_MODE_3D = 0;
- static const int GIZMO_MODE_2D = 1;
- static const int ORIENTATION_GLOBAL = 0;
- static const int ORIENTATION_LOCAL = 1;
- static const int CENTER_MODE_MEDIAN = 0;
- static const int CENTER_MODE_INDIVIDUAL = 1;
-
- bool enableGizmo;
-
- private:
-
- bool snapEnabled;
- Number snapSize;
-
- void dispatchEndEvent();
-
- int transformMode;
- int gizmoMode;
- int orientation;
-
- int centerMode;
-
- std::vector<Entity*> selectedEntities;
- std::vector<Vector3> entityPositions;
-
- Scene *targetScene;
- Camera *targetCamera;
-
- bool firstMove;
-
-
- CoreInput *coreInput;
- int mode;
- int previousMode;
- bool transforming;
-
- Vector3 transformConstraint;
- Vector3 transformPlane;
- Vector3 localTransformPlane;
-
- Number transformPlaneDistance;
-
- Matrix4 planeMatrix;
-
- Vector3 gizmoPoint;
- Vector3 startingPoint;
- Number startingAngle;
-
- Number scaleAmount;
-
- Entity *trasnformDecorators;
- Entity *scaleDecorators;
- Entity *transformAndScaleLines;
- Entity *rotateDectorators;
-
- Entity *xTransformGrip;
- Entity *yTransformGrip;
- Entity *zTransformGrip;
-
- ScenePrimitive *pitchGrip;
- ScenePrimitive *rollGrip;
- ScenePrimitive *yawGrip;
- ScenePrimitive *viewportRotateGrip;
- Entity *viewportRotateGripBase;
-
- SceneMesh *xLine;
- SceneMesh *yLine;
- SceneMesh *zLine;
-
- ScenePrimitive *xArrow;
- ScenePrimitive *yArrow;
- ScenePrimitive *zArrow;
-
- ScenePrimitive *xBox;
- ScenePrimitive *yBox;
- ScenePrimitive *zBox;
-
- ScenePrimitive *outerCircle;
- ScenePrimitive *bgCircle;
-
- ScenePrimitive *pitchCircle;
- ScenePrimitive *yawCircle;
- ScenePrimitive *rollCircle;
-
- };
- class TransformGizmoMenu : public UIElement {
- public:
- TransformGizmoMenu(TransformGizmo *gizmo);
- ~TransformGizmoMenu();
-
- void handleEvent(Event *event);
-
- private:
-
- UIIconSelector *transformSelector;
- UIComboBox *orientationCombo;
- UIIconSelector *centerSelector;
-
- TransformGizmo *gizmo;
- };
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