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add_entity.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 年 前 |
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button_more.png
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 年 前 |
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button_move_bottom.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 年 前 |
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button_move_down.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 年 前 |
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button_move_top.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 年 前 |
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button_move_up.png
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0690417d9b
Added entity move up/down/top/bottom buttons to the entity editor
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12 年 前 |
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button_selector.png
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adef34818a
Added menu to select median or individual entity position transform center, implemented median point for rotation transforms in entity editor
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12 年 前 |
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camera_icon.png
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8a2b71be95
Implemented median center point for scaling gizmo, fixed missing non-retina icon
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12 年 前 |
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emitter_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 年 前 |
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empty_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 年 前 |
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grid_button.png
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e52dec6349
Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default
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12 年 前 |
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hide_icons.png
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3a359fa545
Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module
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12 年 前 |
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icon_cam_2d.png
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d22fd4d668
Fixed icons in non-retina mode in the IDE
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11 年 前 |
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icon_cam_3d.png
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d22fd4d668
Fixed icons in non-retina mode in the IDE
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11 年 前 |
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icon_cam_x.png
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d22fd4d668
Fixed icons in non-retina mode in the IDE
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11 年 前 |
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icon_cam_y.png
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d22fd4d668
Fixed icons in non-retina mode in the IDE
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11 年 前 |
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icon_cam_z.png
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d22fd4d668
Fixed icons in non-retina mode in the IDE
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11 年 前 |
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icon_tree.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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individual_centers.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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invisible_button.png
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 年 前 |
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light_icon.png
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e01d62912b
Added icon for empty entities in scene editor, fixed non retina icons in scene editor, added ability to add empty entity in scene editor
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12 年 前 |
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lights_icon.png
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2af6917d67
Added ability to specify an override material in Scene, added wireframe option to materials, added flag to applyMaterial to force the material and ignore override material, added default wireframe material, added ability to toggle lighting in the entity editor, added ability to change between textured, solid and wireframe modes in entity editor
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12 年 前 |
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median_center.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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move_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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nolights_icon.png
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651c4e600c
Entites will have their parent entity set to NULL now when removed from their parent, lights in the entity editor are now properly removed and added on Undo/Redo events, fixed small icon version in the editor
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12 年 前 |
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properties_icon.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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rotate_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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scale_gizmo.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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settings_icon.png
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30bcbf7fd2
Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control
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12 年 前 |
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shade_full.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 年 前 |
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shade_solid.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 年 前 |
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shade_wire.png
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869709885e
Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor.
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12 年 前 |
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show_icons.png
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3a359fa545
Fixed icons culling incorrectly in entity editor, added buttons to hide icons in entity editor, update polycode version to new versioning system, made about page display correct version, made polybuild display correct version, added project information to about page, added UIMultilineLabel class to UI module
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12 年 前 |
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snap_off.png
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a63db488f3
Added grid-snapping to the entity editor, added grid snap buttons to the bottom menu, added checkbox to enabled and disable grid to the grid settings panel
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12 年 前 |
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snap_on.png
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a63db488f3
Added grid-snapping to the entity editor, added grid snap buttons to the bottom menu, added checkbox to enabled and disable grid to the grid settings panel
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12 年 前 |
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sound_icon.png
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fc7d880132
Adding sounds in scene editor, hooked up sound prop sheet
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12 年 前 |
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visible_button.png
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f167b22f86
Fixed layer editor icons in non-retina mode
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11 年 前 |