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@@ -5,8 +5,8 @@ A Raylib integration with DearImGui
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rlImgui provides a backend for [Dear ImGui](https://github.com/ocornut/imgui) using [Raylib](https://www.raylib.com/).
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rlImgui provides a backend for [Dear ImGui](https://github.com/ocornut/imgui) using [Raylib](https://www.raylib.com/).
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# Building
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# Building
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-the rlImGui repository itself is setup to use premake to generate a static library and examples for Visual Studio 2019. Premake can also be used to generate makefiles for linux. rlImGui can be used as a static library, or by direclty including the files into your game project.
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-Preamke is not required to use rlImGui, it is simply just what is used for development.
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+The rlImGui repository itself is set up to use Premake to generate a static library and examples for Visual Studio 2019. Premake can also be used to generate makefiles for Linux. rlImGui can be used as a static library, or by directly including the files into your game project.
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+Premake is not required to use rlImGui, it is simply just what is used for development.
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## Other Systems
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## Other Systems
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rlImGui has no dependencies other than raylib and imgui. If you want to use any other build system, you can simply just build rlImGui and ImGui into a library, or even add the files direclty to your game if it can use C++ code. There are no specific build requirements for rlImgui itself.
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rlImGui has no dependencies other than raylib and imgui. If you want to use any other build system, you can simply just build rlImGui and ImGui into a library, or even add the files direclty to your game if it can use C++ code. There are no specific build requirements for rlImgui itself.
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