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Merge branch 'main' of github.com:raylib-extras/rlImGui

Jeffery Myers 3 жил өмнө
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1 өөрчлөгдсөн 8 нэмэгдсэн , 0 устгасан
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      README.md

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README.md

@@ -4,6 +4,11 @@ A Raylib integration with DearImGui
 
 
 rlImgui provides a backend for [Dear ImGui](https://github.com/ocornut/imgui) using [Raylib](https://www.raylib.com/). 
 rlImgui provides a backend for [Dear ImGui](https://github.com/ocornut/imgui) using [Raylib](https://www.raylib.com/). 
 
 
+# Building
+rlImGui is setup to use premake to generate a static library and examples for Visual Studio 2019. Premake can also be used to generate makefiles for linux. rlImGui can be used as a static library, or by direclty including the files into your game project.
+
+If you wish to use premake, you will need to download the Premake5 executable for your platform from. https://premake.github.io/download
+
 # Setup
 # Setup
 
 
 Using rlImGui in your code is very easy. Once you have included the library, or source files for rlImGui and ImGui in your project, simply do the following.
 Using rlImGui in your code is very easy. Once you have included the library, or source files for rlImGui and ImGui in your project, simply do the following.
@@ -28,9 +33,12 @@ There are two example programs in the examples folder.
 
 
 ## Simple
 ## Simple
 This is the most simple use of ImGui in raylib, it just shows the ImGui demo window.
 This is the most simple use of ImGui in raylib, it just shows the ImGui demo window.
+![image](https://user-images.githubusercontent.com/322174/136596910-da1b60ae-4a39-48f0-ae84-f568bc396870.png)
+
 
 
 ## Editor
 ## Editor
 This is a more complex example of ImGui, showing how to use raylib 2d and 3d cameras to draw into ImGui windows using render textures.
 This is a more complex example of ImGui, showing how to use raylib 2d and 3d cameras to draw into ImGui windows using render textures.
+![image](https://user-images.githubusercontent.com/322174/136596949-033ffe0a-2476-4030-988a-5bf5b6e2ade7.png)
 
 
 # Extras
 # Extras