@@ -212,7 +212,7 @@ static void ImGuiRenderTriangles(unsigned int count, int indexStart, const ImVec
if (count < 3)
return;
- unsigned int textureId = unsigned int (texturePtr);
+ unsigned int textureId = static_cast<unsigned int>(texturePtr);
rlBegin(RL_TRIANGLES);
rlSetTexture(textureId);