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void rlImGuiImageSize(const Texture *image, int width, int height);
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void rlImGuiImageSize(const Texture *image, int width, int height);
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void rlImGuiImageRect(const Texture* image, int destWidth, int destHeight, Rectangle sourceRect);
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void rlImGuiImageRect(const Texture* image, int destWidth, int destHeight, Rectangle sourceRect);
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