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- /*******************************************************************************************
- *
- * raylib-extras [ImGui] example - asset browser
- *
- * This is a more complex ImGui Integration
- * It shows how to build windows on top of 2d and 3d views using a render texture
- *
- * Copyright (c) 2024 Jeffery Myers
- *
- ********************************************************************************************/
- #include "imgui_utils.h"
- #include "imgui.h"
- #include "imgui_internal.h"
- namespace ImGuiUtils
- {
- bool IsSpace(char aCharacter)
- {
- // all space characters are values 32 or less (space is 32)
- // so we can convert them to a bitmask and use a single condition
- const int mask = (1 << (' ' - 1)) | (1 << ('\f' - 1)) | (1 << ('\n' - 1)) | (1 << ('\r' - 1)) | (1 << ('\t' - 1)) | (1 << ('\v' - 1));
- return (mask & (1 << ((aCharacter && aCharacter <= 32) * (aCharacter - 1)))) != 0;
- }
- //-------------------------------------------------------------------------------------------------
- // Todo: Add support for soft-hyphens when using word boundaries?
- //-------------------------------------------------------------------------------------------------
- void TextWithEllipsis(const char* string, float aMaxWidth, bool useWordBoundaries, float aSpacing)
- {
- char const* partStart = string;
- char const* partEnd = string;
- ImWchar elipsisChar = ImGui::GetFont()->EllipsisChar;
- char elipsisText[8];
- ImTextStrToUtf8(elipsisText, sizeof(elipsisText), &elipsisChar, (&elipsisChar) + 1);
- if (aSpacing < 0.0f) aSpacing = ImGui::GetStyle().ItemSpacing.x;
- float const ellipsisWidth = ImGui::CalcTextSize(elipsisText).x + aSpacing;
- float width = 0;
- bool addElipsis = false;
- while (*partStart != 0 )
- {
- // Add space to next segment
- while (IsSpace(*partEnd))
- partEnd++;
- if (useWordBoundaries)
- {
- // get next 'word' by looking for space after non-space
- while (*partEnd != 0 && !IsSpace(*partEnd))
- ++partEnd;
- }
- else
- {
- if (*partEnd != 0)
- ++partEnd;
- }
- ImVec2 const wordSize = ImGui::CalcTextSize(partStart, partEnd);
- // Clearly we have space for this word so just add it
- if (wordSize.x + width + ellipsisWidth < aMaxWidth)
- {
- width += wordSize.x;
- partStart = partEnd;
- }
- // If we're just at the end of the word and we just fit then we can commit here
- else if (*partEnd == 0 && wordSize.x + width < aMaxWidth)
- {
- width += wordSize.x;
- partStart = partEnd;
- }
- // we're done so add elipsis where the current segment starts
- else
- {
- addElipsis = true;
- break;
- }
- }
- ImGui::TextUnformatted(string, partStart);
- if (addElipsis)
- {
- ImGui::SameLine(0.0f, aSpacing);
- ImGui::TextUnformatted(elipsisText);
- }
- }
- }
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