/**************************************************************************
 *
 * Copyright 2013-2014 RAD Game Tools and Valve Software
 * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 **************************************************************************/

// File: vogl_miniz_common.h
#pragma once

//#include "vogl_core.h"
#include <inttypes.h>

#include <stdlib.h>
#include <string.h>
#include <assert.h>

#define MZ_ASSERT(x) assert(x)

#ifdef MINIZ_NO_MALLOC
#define MZ_MALLOC(x) NULL
#define MZ_FREE(x) (void) x, ((void)0)
#define MZ_REALLOC(p, x) NULL
#else
#define MZ_MALLOC(x) malloc(x)
#define MZ_FREE(x) free(x)
#define MZ_REALLOC(p, x) realloc(p, x)
#endif

#define MZ_MAX(a, b) (((a) > (b)) ? (a) : (b))
#define MZ_MIN(a, b) (((a) < (b)) ? (a) : (b))
#define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj))

#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN
#define MZ_READ_LE16(p) *((const mz_uint16 *)(p))
#define MZ_READ_LE32(p) *((const mz_uint32 *)(p))
#else
#define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U))
#define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U))
#endif

#define MZ_READ_LE64(p) (((mz_uint64)MZ_READ_LE32(p)) | (((mz_uint64)MZ_READ_LE32((const mz_uint8 *)(p) + sizeof(mz_uint32))) << 32U))

#ifdef COMPILER_MSVC
    #define MZ_FORCEINLINE __forceinline
#elif defined(COMPILER_GCCLIKE)
    #define MZ_FORCEINLINE inline __attribute__((__always_inline__))
#else
    #define MZ_FORCEINLINE inline
#endif

#ifdef __cplusplus
extern "C" {
#endif

extern void *miniz_def_alloc_func(void *opaque, size_t items, size_t size);
extern void miniz_def_free_func(void *opaque, void *address);
extern void *miniz_def_realloc_func(void *opaque, void *address, size_t items, size_t size);

#define MZ_UINT16_MAX (0xFFFFU)
#define MZ_UINT32_MAX (0xFFFFFFFFU)

#ifdef __cplusplus
}
#endif


