<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="fluid" />
		<Option pch_mode="2" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="bin/Debug/fluid" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Debug/" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-g" />
				</Compiler>
				<Linker>
					<Add library="lua" />
					<Add library="sqlite3" />
					<Add library="pthread" />
					<Add library="dl" />
					<Add library="X11" />
					<Add library="Xft" />
					<Add library="Xext" />
					<Add library="Xinerama" />
					<Add library="squilu" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="bin/Release/fluid" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Release/" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add library="sqlite3" />
					<Add library="pthread" />
					<Add library="dl" />
					<Add library="X11" />
					<Add library="Xft" />
					<Add library="Xext" />
					<Add library="Xinerama" />
				</Linker>
			</Target>
			<Target title="Release win32">
				<Option output="bin/Release/fluid" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Release/" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Compiler>
					<Add option="-O2" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add library="gdi32" />
					<Add library="ole32" />
					<Add library="comdlg32" />
					<Add library="comctl32" />
					<Add library="uuid" />
				</Linker>
			</Target>
		</Build>
		<Compiler>
			<Add option="-Wall" />
			<Add option="-DUSE_LUA00=1" />
			<Add option="-DUSE_SQUILU00=1" />
			<Add option="-DUSE_STD_STRING2" />
			<Add option="-DFL_INTERNALS=1" />
			<Add directory="../../fltk" />
			<Add directory="../../lua-5.1.4/src" />
			<Add directory="../../lua-5.1.4/src/ext" />
			<Add directory="../../../../SquiLu/include" />
			<Add directory="../png" />
		</Compiler>
		<Linker>
			<Add library="fltk" />
			<Add library="fltk_forms" />
			<Add library="fltk_images" />
			<Add library="fltk_jpeg" />
			<Add library="fltk_png" />
			<Add library="fltk_z" />
			<Add directory="../lib" />
			<Add directory="../../lua-5.1.4" />
			<Add directory="../../sqlite3-android/.libs" />
			<Add directory="../../../../SquiLu/lib" />
		</Linker>
		<Unit filename="CodeEditor.cxx" />
		<Unit filename="CodeEditor.h" />
		<Unit filename="Fl_Function_Type.cxx" />
		<Unit filename="Fl_Group_Type.cxx" />
		<Unit filename="Fl_Menu_Type.cxx" />
		<Unit filename="Fl_Type.cxx" />
		<Unit filename="Fl_Type.h" />
		<Unit filename="Fl_Widget_Type.cxx" />
		<Unit filename="Fl_Widget_Type.h" />
		<Unit filename="Fl_Window_Type.cxx" />
		<Unit filename="Fluid_Image.cxx" />
		<Unit filename="Fluid_Image.h" />
		<Unit filename="Shortcut_Button.h" />
		<Unit filename="about_panel.fl">
			<Option compile="1" />
		</Unit>
		<Unit filename="align_widget.cxx" />
		<Unit filename="alignment_panel.fl">
			<Option compile="1" />
		</Unit>
		<Unit filename="code.cxx" />
		<Unit filename="comments.h" />
		<Unit filename="factory.cxx" />
		<Unit filename="file.cxx" />
		<Unit filename="fluid.cxx" />
		<Unit filename="function_panel.fl">
			<Option compile="1" />
		</Unit>
		<Unit filename="luacpp.cxx">
			<Option target="&lt;{~None~}&gt;" />
		</Unit>
		<Unit filename="luacpp.h">
			<Option target="Debug" />
			<Option target="Release" />
		</Unit>
		<Unit filename="print_panel.fl">
			<Option compile="1" />
		</Unit>
		<Unit filename="template_panel.fl">
			<Option compile="1" />
		</Unit>
		<Unit filename="undo.cxx" />
		<Unit filename="undo.h" />
		<Unit filename="widget_panel.fl">
			<Option compile="1" />
		</Unit>
		<Extensions>
			<code_completion />
			<debugger />
			<envvars />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
