static int32_t num32 = 32; //static is accepted but ignored static int32_t count32; //C/C++ style declarations print(num32, count32); int32_t doIt(int32_t a, char_t b) //C/C++ style declarations { static int32_t i =0; //static is accepted but ignored, inside functions a warning is emmited print("doIt", i, a, b); } doIt(3, "dad"); void_t sleepOnly(uint16_t sec) { print("sleeping", sec); } sleepOnly(12); class K { v1 = 0; v2 = 0; function f1(){} } struct Person //struct is handled internally as a class { int32_t age; //C/C++ style declarations string_t name; int32_t weight; }; Person person; Person checkCredit(int64_t id) { Person p = Person(); p.name = "Bert"; return p; } print(checkCredit(12).name); class BaseVector { constructor(...) { if(vargv.len() >= 3) { x = vargv[0]; y = vargv[1]; z = vargv[2]; } } x = 0; y = 0; z = 0; int32_t i32; } class Vector3 extends BaseVector { function _add(other) { if(other instanceof this.getclass()) return ::Vector3(x+other.x,y+other.y,z+other.z); else throw "wrong parameter"; } function Print() { ::print(x+","+y+","+z+"\n"); } bool_t isEmpty() { return true; } } class Vector4 : public Vector3 //C/C++ style declarations { bool_t isFull() { return false; } } local v0 = Vector3(1,2,3) local v1 = Vector3(11,12,13) local v2 = v0 + v1; v2.Print(); print(v2.isEmpty()); Vector4 v4 = Vector4(); print(v4.isFull()); FakeNamespace <- { Utils = {} } class FakeNamespace.Utils.SuperClass { constructor() { ::print("FakeNamespace.Utils.SuperClass") } } local testy = FakeNamespace.Utils.SuperClass();