// generated by Fast Light User Interface Designer (fluid) version 1.0300 #include "test.h" namespace utils { int x; UserInterface::UserInterface(int X, int Y, int W, int H, const char *L) : Fl_Group(X, Y, W, H, L) { end(); } } //namespace utils /* int x; */ #if 1 #endif Dad::Dad(int X, int Y, int W, int H, const char *L) : Fl_Window(X, Y, W, H, L) { _Dad(); } Dad::Dad(int W, int H, const char *L) : Fl_Window(0, 0, W, H, L) { clear_flag(16); _Dad(); } Dad::Dad() : Fl_Window(0, 0, 108, 100, 0) { clear_flag(16); _Dad(); } void Dad::_Dad() { this->box(FL_FLAT_BOX); this->color(FL_BACKGROUND_COLOR); this->selection_color(FL_BACKGROUND_COLOR); this->labeltype(FL_NO_LABEL); this->labelfont(0); this->labelsize(14); this->labelcolor(FL_FOREGROUND_COLOR); this->align(Fl_Align(FL_ALIGN_TOP)); this->when(FL_WHEN_RELEASE); { gui.in = new Fl_Input(25, 25, 15, 24, "input:"); } // Fl_Input* in { gui.but = new Fl_Button(25, 25, 64, 20, "button"); } // Fl_Button* but { gui.age = new Fl_Input(25, 25, 15, 24, "input:"); gui.age->tooltip("adsdad"); } // Fl_Input* age end(); } void Dad::init() { printf("Hello, World!\n"); }