// generated by Fast Light User Interface Designer (fluid) version 1.0300 #ifndef test_h #define test_h #include #include namespace utils { extern int x; class UserInterface : public Fl_Group { public: UserInterface(int X, int Y, int W, int H, const char *L = 0); }; } //namespace utils /* extern int x; */ #if 1 #endif #include #include #include class Dad : public Fl_Window { void _Dad(); public: Dad(int X, int Y, int W, int H, const char *L = 0); Dad(int W, int H, const char *L = 0); Dad(); struct gui { Fl_Input *in; Fl_Button *but; Fl_Input *age; int x; class innerClass { }; } gui; void init(); }; #endif