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- //
- // "$Id: Fl_Table_Row.H 12390 2017-08-18 15:16:08Z AlbrechtS $"
- //
- #ifndef _FL_TABLE_ROW_H
- #define _FL_TABLE_ROW_H
- //
- // Fl_Table_Row -- A row oriented table widget
- //
- // A class specializing in a table of rows.
- // Handles row-specific selection behavior.
- //
- // Copyright 2002 by Greg Ercolano.
- //
- // This library is free software. Distribution and use rights are outlined in
- // the file "COPYING" which should have been included with this file. If this
- // file is missing or damaged, see the license at:
- //
- // http://www.fltk.org/COPYING.php
- //
- // Please report all bugs and problems to "erco at seriss dot com".
- //
- #include <FL/Fl_Table.H>
- /**
- A table with row selection capabilities.
-
- This class implements a simple table with the ability to select
- rows. This widget is similar to an Fl_Browser with columns. Most
- methods of importance will be found in the Fl_Table widget, such
- as Fl_Table::rows() and Fl_Table::cols().
-
- To be useful it must be subclassed and at minimum the draw_cell()
- method must be overridden to provide the content of the cells. This widget
- does \em not manage the cell's data content; it is up to the parent
- class's draw_cell() method override to provide this.
-
- Events on the cells and/or headings generate callbacks when they are
- clicked by the user. You control when events are generated based on
- the values you supply for Fl_Table::when().
- */
- class FL_EXPORT Fl_Table_Row : public Fl_Table {
- public:
- enum TableRowSelectMode {
- SELECT_NONE, // no selection allowed
- SELECT_SINGLE, // single row selection
- SELECT_MULTI // multiple row selection (default)
- };
- private:
- // An STL-ish vector without templates
- class FL_EXPORT CharVector {
- char *arr;
- int _size;
- void init() {
- arr = 0;
- _size = 0;
- }
- void copy(char *newarr, int newsize);
- public:
- CharVector() { // CTOR
- init();
- }
- ~CharVector(); // DTOR
- CharVector(CharVector&o) { // COPY CTOR
- init();
- copy(o.arr, o._size);
- }
- CharVector& operator=(CharVector&o) { // ASSIGN
- init();
- copy(o.arr, o._size);
- return(*this);
- }
- char operator[](int x) const {
- return(arr[x]);
- }
- char& operator[](int x) {
- return(arr[x]);
- }
- int size() {
- return(_size);
- }
- void size(int count);
- char pop_back() {
- char tmp = arr[_size-1];
- _size--;
- return(tmp);
- }
- void push_back(char val) {
- int x = _size;
- size(_size+1);
- arr[x] = val;
- }
- char back() {
- return(arr[_size-1]);
- }
- };
- CharVector _rowselect; // selection flag for each row
-
- // handle() state variables.
- // Put here instead of local statics in handle(), so more
- // than one instance can exist without crosstalk between.
- //
- int _dragging_select; // dragging out a selection?
- int _last_row;
- int _last_y; // last event's Y position
- int _last_push_x; // last PUSH event's X position
- int _last_push_y; // last PUSH event's Y position
-
- TableRowSelectMode _selectmode;
-
- protected:
- int handle(int event);
- int find_cell(TableContext context, // find cell's x/y/w/h given r/c
- int R, int C, int &X, int &Y, int &W, int &H) {
- return(Fl_Table::find_cell(context, R, C, X, Y, W, H));
- }
-
- public:
- /**
- The constructor for the Fl_Table_Row.
- This creates an empty table with no rows or columns,
- with headers and row/column resize behavior disabled.
- */
- Fl_Table_Row(int X, int Y, int W, int H, const char *l=0) : Fl_Table(X,Y,W,H,l) {
- _dragging_select = 0;
- _last_row = -1;
- _last_y = -1;
- _last_push_x = -1;
- _last_push_y = -1;
- _selectmode = SELECT_MULTI;
- }
-
- /**
- The destructor for the Fl_Table_Row.
- Destroys the table and its associated widgets.
- */
- ~Fl_Table_Row() { }
-
- void rows(int val); // set number of rows
- int rows() { // get number of rows
- return(Fl_Table::rows());
- }
-
- /**
- Sets the table selection mode.
-
- - \p Fl_Table_Row::SELECT_NONE - No selection allowed
- - \p Fl_Table_Row::SELECT_SINGLE - Only single rows can be selected
- - \p Fl_Table_Row::SELECT_MULTI - Multiple rows can be selected
- */
- void type(TableRowSelectMode val); // set selection mode
-
- TableRowSelectMode type() const { // get selection mode
- return(_selectmode);
- }
-
- /**
- Checks to see if 'row' is selected. Returns 1 if selected, 0 if not. You can
- change the selection of a row by clicking on it, or by using
- select_row(row, flag)
- */
- int row_selected(int row); // is row selected? (0=no, 1=yes, -1=range err)
-
- /**
- Changes the selection state for 'row', depending on the value
- of 'flag'. 0=deselected, 1=select, 2=toggle existing state.
- */
- int select_row(int row, int flag=1); // select state for row: flag:0=off, 1=on, 2=toggle
- // returns: 0=no change, 1=changed, -1=range err
-
- /**
- This convenience function changes the selection state
- for \em all rows based on 'flag'. 0=deselect, 1=select, 2=toggle existing state.
- */
- void select_all_rows(int flag=1); // all rows to a known state
-
- void clear() {
- rows(0); // implies clearing selection
- cols(0);
- Fl_Table::clear(); // clear the table
- }
- DECLARE_CLASS_CHEAP_RTTI_2(Fl_Table_Row, Fl_Table)
- };
- #endif /*_FL_TABLE_ROW_H*/
- //
- // End of "$Id: Fl_Table_Row.H 12390 2017-08-18 15:16:08Z AlbrechtS $".
- //
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