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- /**************************************************************************
- *
- * Copyright 2013-2014 RAD Game Tools and Valve Software
- * Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
- // File: vogl_miniz_common.h
- #pragma once
- //#include "vogl_core.h"
- #include <inttypes.h>
- #include <stdlib.h>
- #include <string.h>
- #include <assert.h>
- #define MZ_ASSERT(x) assert(x)
- #ifdef MINIZ_NO_MALLOC
- #define MZ_MALLOC(x) NULL
- #define MZ_FREE(x) (void) x, ((void)0)
- #define MZ_REALLOC(p, x) NULL
- #else
- #define MZ_MALLOC(x) malloc(x)
- #define MZ_FREE(x) free(x)
- #define MZ_REALLOC(p, x) realloc(p, x)
- #endif
- #define MZ_MAX(a, b) (((a) > (b)) ? (a) : (b))
- #define MZ_MIN(a, b) (((a) < (b)) ? (a) : (b))
- #define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj))
- #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN
- #define MZ_READ_LE16(p) *((const mz_uint16 *)(p))
- #define MZ_READ_LE32(p) *((const mz_uint32 *)(p))
- #else
- #define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U))
- #define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U))
- #endif
- #define MZ_READ_LE64(p) (((mz_uint64)MZ_READ_LE32(p)) | (((mz_uint64)MZ_READ_LE32((const mz_uint8 *)(p) + sizeof(mz_uint32))) << 32U))
- #ifdef COMPILER_MSVC
- #define MZ_FORCEINLINE __forceinline
- #elif defined(COMPILER_GCCLIKE)
- #define MZ_FORCEINLINE inline __attribute__((__always_inline__))
- #else
- #define MZ_FORCEINLINE inline
- #endif
- #ifdef __cplusplus
- extern "C" {
- #endif
- extern void *miniz_def_alloc_func(void *opaque, size_t items, size_t size);
- extern void miniz_def_free_func(void *opaque, void *address);
- extern void *miniz_def_realloc_func(void *opaque, void *address, size_t items, size_t size);
- #define MZ_UINT16_MAX (0xFFFFU)
- #define MZ_UINT32_MAX (0xFFFFFFFFU)
- #ifdef __cplusplus
- }
- #endif
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