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@@ -6955,9 +6955,6 @@ Methods:
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- void SetAttributeAnimationSpeed(const String&, float)
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- void SetAttributeAnimationWrapMode(const String&, WrapMode)
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- void SetEnabled(bool, bool)
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-- void SetPosition(const Vector2&)
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-- void SetRotation(float)
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-- void SetScale(const Vector2&)
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- void SetScale(float)
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- void SetTransform(const Vector2&, float)
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- void SetTransform(const Vector2&, float, const Vector2&)
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@@ -6965,9 +6962,6 @@ Methods:
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- void SetTransform(const Vector3&, const Quaternion&)
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- void SetTransform(const Vector3&, const Quaternion&, const Vector3&)
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- void SetTransform(const Vector3&, const Quaternion&, float)
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-- void SetWorldPosition(const Vector2&)
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-- void SetWorldRotation(float)
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-- void SetWorldScale(const Vector2&)
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- void SetWorldTransform(const Vector2&, float)
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- void SetWorldTransform(const Vector2&, float, const Vector2&)
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- void SetWorldTransform(const Vector2&, float, float)
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@@ -7003,10 +6997,13 @@ Properties:
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- Connection@ owner
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- Node@ parent
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- Vector3 position
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+- Vector2 position2D
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- int refs // readonly
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- Vector3 right // readonly
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- Quaternion rotation
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+- float rotation2D
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- Vector3 scale
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+- Vector2 scale2D
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- Scene@ scene // readonly
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- ScriptObject@ scriptObject // readonly
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- bool temporary
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@@ -7018,9 +7015,12 @@ Properties:
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- int weakRefs // readonly
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- Vector3 worldDirection
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- Vector3 worldPosition
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+- Vector2 worldPosition2D
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- Vector3 worldRight // readonly
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- Quaternion worldRotation
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+- float worldRotation2D
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- Vector3 worldScale
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+- Vector2 worldScale2D
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- Matrix3x4 worldTransform // readonly
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- Vector3 worldUp // readonly
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@@ -8202,9 +8202,6 @@ Methods:
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- void SetAttributeAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
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- void SetAttributeAnimationSpeed(const String&, float)
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- void SetAttributeAnimationWrapMode(const String&, WrapMode)
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-- void SetPosition(const Vector2&)
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-- void SetRotation(float)
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-- void SetScale(const Vector2&)
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- void SetScale(float)
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- void SetTransform(const Vector2&, float)
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- void SetTransform(const Vector2&, float, const Vector2&)
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@@ -8212,9 +8209,6 @@ Methods:
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- void SetTransform(const Vector3&, const Quaternion&)
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- void SetTransform(const Vector3&, const Quaternion&, const Vector3&)
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- void SetTransform(const Vector3&, const Quaternion&, float)
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-- void SetWorldPosition(const Vector2&)
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-- void SetWorldRotation(float)
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-- void SetWorldScale(const Vector2&)
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- void SetWorldTransform(const Vector2&, float)
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- void SetWorldTransform(const Vector2&, float, const Vector2&)
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- void SetWorldTransform(const Vector2&, float, float)
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@@ -8262,11 +8256,14 @@ Properties:
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- PhysicsWorld@ physicsWorld // readonly
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- PhysicsWorld2D@ physicsWorld2D // readonly
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- Vector3 position
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+- Vector2 position2D
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- int refs // readonly
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- PackageFile@[]@ requiredPackageFiles // readonly
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- Vector3 right // readonly
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- Quaternion rotation
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+- float rotation2D
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- Vector3 scale
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+- Vector2 scale2D
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- ScriptObject@ scriptObject // readonly
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- float smoothingConstant
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- float snapThreshold
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@@ -8281,9 +8278,12 @@ Properties:
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- int weakRefs // readonly
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- Vector3 worldDirection
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- Vector3 worldPosition
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+- Vector2 worldPosition2D
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- Vector3 worldRight // readonly
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- Quaternion worldRotation
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+- float worldRotation2D
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- Vector3 worldScale
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+- Vector2 worldScale2D
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- Matrix3x4 worldTransform // readonly
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- Vector3 worldUp // readonly
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