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@@ -7250,8 +7250,8 @@ template <class T> void RegisterMembers_PackageDownload(asIScriptEngine* engine,
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// unsigned PackageDownload::totalFragments_
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engine->RegisterObjectProperty(className, "uint totalFragments", offsetof(T, totalFragments_));
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- // unsigned PackageDownload::checksum_
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- engine->RegisterObjectProperty(className, "uint checksum", offsetof(T, checksum_));
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+ // hash32 PackageDownload::checksum_
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+ engine->RegisterObjectProperty(className, "hash32 checksum", offsetof(T, checksum_));
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// bool PackageDownload::initiated_
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engine->RegisterObjectProperty(className, "bool initiated", offsetof(T, initiated_));
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@@ -18180,9 +18180,9 @@ template <class T> void RegisterMembers_Scene(asIScriptEngine* engine, const cha
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engine->RegisterObjectMethod(className, "float GetAsyncProgress() const", AS_METHODPR(T, GetAsyncProgress, () const, float), AS_CALL_THISCALL);
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engine->RegisterObjectMethod(className, "float get_asyncProgress() const", AS_METHODPR(T, GetAsyncProgress, () const, float), AS_CALL_THISCALL);
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- // unsigned Scene::GetChecksum() const
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- engine->RegisterObjectMethod(className, "uint GetChecksum() const", AS_METHODPR(T, GetChecksum, () const, unsigned), AS_CALL_THISCALL);
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- engine->RegisterObjectMethod(className, "uint get_checksum() const", AS_METHODPR(T, GetChecksum, () const, unsigned), AS_CALL_THISCALL);
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+ // hash32 Scene::GetChecksum() const
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+ engine->RegisterObjectMethod(className, "hash32 GetChecksum() const", AS_METHODPR(T, GetChecksum, () const, hash32), AS_CALL_THISCALL);
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+ engine->RegisterObjectMethod(className, "hash32 get_checksum() const", AS_METHODPR(T, GetChecksum, () const, hash32), AS_CALL_THISCALL);
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// Component* Scene::GetComponent(unsigned id) const
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engine->RegisterObjectMethod(className, "Component@+ GetComponent(uint) const", AS_METHODPR(T, GetComponent, (unsigned) const, Component*), AS_CALL_THISCALL);
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