2
0
Эх сурвалжийг харах

Make doxygen catch global enums

Vitalii Minnakhmetov 6 жил өмнө
parent
commit
06fa2a728d
58 өөрчлөгдсөн 116 нэмэгдсэн , 0 устгасан
  1. 2 0
      Source/Urho3D/AngelScript/Script.h
  2. 2 0
      Source/Urho3D/AngelScript/ScriptInstance.h
  3. 2 0
      Source/Urho3D/Core/Attribute.h
  4. 2 0
      Source/Urho3D/Core/Spline.h
  5. 2 0
      Source/Urho3D/Core/Variant.h
  6. 2 0
      Source/Urho3D/Database/Database.h
  7. 2 0
      Source/Urho3D/Graphics/Animation.h
  8. 2 0
      Source/Urho3D/Graphics/AnimationState.h
  9. 2 0
      Source/Urho3D/Graphics/Camera.h
  10. 2 0
      Source/Urho3D/Graphics/Drawable.h
  11. 2 0
      Source/Urho3D/Graphics/GraphicsDefs.h
  12. 2 0
      Source/Urho3D/Graphics/Light.h
  13. 2 0
      Source/Urho3D/Graphics/OcclusionBuffer.h
  14. 2 0
      Source/Urho3D/Graphics/OctreeQuery.h
  15. 2 0
      Source/Urho3D/Graphics/ParticleEffect.h
  16. 2 0
      Source/Urho3D/Graphics/RenderPath.h
  17. 2 0
      Source/Urho3D/Graphics/Renderer.h
  18. 2 0
      Source/Urho3D/Graphics/RibbonTrail.h
  19. 2 0
      Source/Urho3D/Graphics/Skeleton.h
  20. 2 0
      Source/Urho3D/Graphics/Technique.h
  21. 2 0
      Source/Urho3D/IO/File.h
  22. 2 0
      Source/Urho3D/Input/Input.h
  23. 2 0
      Source/Urho3D/Input/InputConstants.h
  24. 2 0
      Source/Urho3D/LuaScript/LuaScriptInstance.h
  25. 2 0
      Source/Urho3D/Math/Frustum.h
  26. 2 0
      Source/Urho3D/Math/MathDefs.h
  27. 2 0
      Source/Urho3D/Navigation/CrowdAgent.h
  28. 2 0
      Source/Urho3D/Navigation/NavigationMesh.h
  29. 2 0
      Source/Urho3D/Network/Connection.h
  30. 2 0
      Source/Urho3D/Network/HttpRequest.h
  31. 2 0
      Source/Urho3D/Physics/CollisionShape.h
  32. 2 0
      Source/Urho3D/Physics/Constraint.h
  33. 2 0
      Source/Urho3D/Physics/RigidBody.h
  34. 2 0
      Source/Urho3D/Resource/Image.h
  35. 2 0
      Source/Urho3D/Resource/JSONValue.h
  36. 2 0
      Source/Urho3D/Resource/PListFile.h
  37. 2 0
      Source/Urho3D/Resource/Resource.h
  38. 2 0
      Source/Urho3D/Resource/ResourceCache.h
  39. 2 0
      Source/Urho3D/Scene/AnimationDefs.h
  40. 2 0
      Source/Urho3D/Scene/Component.h
  41. 2 0
      Source/Urho3D/Scene/LogicComponent.h
  42. 2 0
      Source/Urho3D/Scene/Node.h
  43. 2 0
      Source/Urho3D/Scene/Scene.h
  44. 2 0
      Source/Urho3D/Scene/SmoothedTransform.h
  45. 2 0
      Source/Urho3D/Scene/ValueAnimation.h
  46. 2 0
      Source/Urho3D/UI/Cursor.h
  47. 2 0
      Source/Urho3D/UI/Font.h
  48. 2 0
      Source/Urho3D/UI/ListView.h
  49. 2 0
      Source/Urho3D/UI/Text.h
  50. 2 0
      Source/Urho3D/UI/UI.h
  51. 2 0
      Source/Urho3D/UI/UIElement.h
  52. 2 0
      Source/Urho3D/UI/Window.h
  53. 2 0
      Source/Urho3D/Urho2D/AnimatedSprite2D.h
  54. 2 0
      Source/Urho3D/Urho2D/ParticleEffect2D.h
  55. 2 0
      Source/Urho3D/Urho2D/RigidBody2D.h
  56. 2 0
      Source/Urho3D/Urho2D/SpriterData2D.h
  57. 2 0
      Source/Urho3D/Urho2D/SpriterInstance2D.h
  58. 2 0
      Source/Urho3D/Urho2D/TileMapDefs2D.h

+ 2 - 0
Source/Urho3D/AngelScript/Script.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Mutex.h"

+ 2 - 0
Source/Urho3D/AngelScript/ScriptInstance.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../AngelScript/ScriptEventListener.h"

+ 2 - 0
Source/Urho3D/Core/Attribute.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/Core/Spline.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Variant.h"

+ 2 - 0
Source/Urho3D/Core/Variant.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashMap.h"

+ 2 - 0
Source/Urho3D/Database/Database.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Object.h"

+ 2 - 0
Source/Urho3D/Graphics/Animation.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/Graphics/AnimationState.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashMap.h"

+ 2 - 0
Source/Urho3D/Graphics/Camera.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/GraphicsDefs.h"

+ 2 - 0
Source/Urho3D/Graphics/Drawable.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/GraphicsDefs.h"

+ 2 - 0
Source/Urho3D/Graphics/GraphicsDefs.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/Graphics/Light.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Math/Color.h"

+ 2 - 0
Source/Urho3D/Graphics/OcclusionBuffer.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Object.h"

+ 2 - 0
Source/Urho3D/Graphics/OctreeQuery.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/Drawable.h"

+ 2 - 0
Source/Urho3D/Graphics/ParticleEffect.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/GraphicsDefs.h"

+ 2 - 0
Source/Urho3D/Graphics/RenderPath.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/Ptr.h"

+ 2 - 0
Source/Urho3D/Graphics/Renderer.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashSet.h"

+ 2 - 0
Source/Urho3D/Graphics/RibbonTrail.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/Drawable.h"

+ 2 - 0
Source/Urho3D/Graphics/Skeleton.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Math/BoundingBox.h"

+ 2 - 0
Source/Urho3D/Graphics/Technique.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/GraphicsDefs.h"

+ 2 - 0
Source/Urho3D/IO/File.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/Input/Input.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/Input/InputConstants.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/LuaScript/LuaScriptInstance.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../LuaScript/LuaScriptEventListener.h"

+ 2 - 0
Source/Urho3D/Math/Frustum.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Math/BoundingBox.h"

+ 2 - 0
Source/Urho3D/Math/MathDefs.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #ifdef _MSC_VER

+ 2 - 0
Source/Urho3D/Navigation/CrowdAgent.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Navigation/CrowdManager.h"

+ 2 - 0
Source/Urho3D/Navigation/NavigationMesh.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/Network/Connection.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashSet.h"

+ 2 - 0
Source/Urho3D/Network/HttpRequest.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/Physics/CollisionShape.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/Physics/Constraint.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Math/Vector3.h"

+ 2 - 0
Source/Urho3D/Physics/RigidBody.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../IO/VectorBuffer.h"

+ 2 - 0
Source/Urho3D/Resource/Image.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/Resource/JSONValue.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Variant.h"

+ 2 - 0
Source/Urho3D/Resource/PListFile.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Resource/Resource.h"

+ 2 - 0
Source/Urho3D/Resource/Resource.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Object.h"

+ 2 - 0
Source/Urho3D/Resource/ResourceCache.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashSet.h"

+ 2 - 0
Source/Urho3D/Scene/AnimationDefs.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 namespace Urho3D

+ 2 - 0
Source/Urho3D/Scene/Component.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Scene/Animatable.h"

+ 2 - 0
Source/Urho3D/Scene/LogicComponent.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/FlagSet.h"

+ 2 - 0
Source/Urho3D/Scene/Node.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../IO/VectorBuffer.h"

+ 2 - 0
Source/Urho3D/Scene/Scene.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/HashSet.h"

+ 2 - 0
Source/Urho3D/Scene/SmoothedTransform.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Scene/Component.h"

+ 2 - 0
Source/Urho3D/Scene/ValueAnimation.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Variant.h"

+ 2 - 0
Source/Urho3D/UI/Cursor.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/Texture.h"

+ 2 - 0
Source/Urho3D/UI/Font.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/ArrayPtr.h"

+ 2 - 0
Source/Urho3D/UI/ListView.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Input/InputConstants.h"

+ 2 - 0
Source/Urho3D/UI/Text.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../UI/UISelectable.h"

+ 2 - 0
Source/Urho3D/UI/UI.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Core/Object.h"

+ 2 - 0
Source/Urho3D/UI/UIElement.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Math/Vector2.h"

+ 2 - 0
Source/Urho3D/UI/Window.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../UI/BorderImage.h"

+ 2 - 0
Source/Urho3D/Urho2D/AnimatedSprite2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Urho2D/StaticSprite2D.h"

+ 2 - 0
Source/Urho3D/Urho2D/ParticleEffect2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Graphics/GraphicsDefs.h"

+ 2 - 0
Source/Urho3D/Urho2D/RigidBody2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Scene/Component.h"

+ 2 - 0
Source/Urho3D/Urho2D/SpriterData2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 namespace pugi

+ 2 - 0
Source/Urho3D/Urho2D/SpriterInstance2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Urho2D/SpriterData2D.h"

+ 2 - 0
Source/Urho3D/Urho2D/TileMapDefs2D.h

@@ -20,6 +20,8 @@
 // THE SOFTWARE.
 //
 
+/// \file
+
 #pragma once
 
 #include "../Container/RefCounted.h"