@@ -20,6 +20,8 @@
// THE SOFTWARE.
//
+/// \file
+
#pragma once
#include "../Core/Mutex.h"
#include "../AngelScript/ScriptEventListener.h"
#include "../Container/FlagSet.h"
#include "../Core/Variant.h"
#include "../Container/HashMap.h"
#include "../Core/Object.h"
#include "../Graphics/GraphicsDefs.h"
#include "../Math/Color.h"
#include "../Graphics/Drawable.h"
#include "../Container/Ptr.h"
#include "../Container/HashSet.h"
#include "../Math/BoundingBox.h"
#include "../Container/ArrayPtr.h"
#include "../LuaScript/LuaScriptEventListener.h"
#ifdef _MSC_VER
#include "../Navigation/CrowdManager.h"
#include "../Math/Vector3.h"
#include "../IO/VectorBuffer.h"
#include "../Resource/Resource.h"
namespace Urho3D
#include "../Scene/Animatable.h"
#include "../Scene/Component.h"
#include "../Graphics/Texture.h"
#include "../Input/InputConstants.h"
#include "../UI/UISelectable.h"
#include "../Math/Vector2.h"
#include "../UI/BorderImage.h"
#include "../Urho2D/StaticSprite2D.h"
namespace pugi
#include "../Urho2D/SpriterData2D.h"
#include "../Container/RefCounted.h"