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@@ -254,14 +254,10 @@ Desktop 64bit build
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Currently CMake build configuration has been set to compile Urho3D as 32bit by
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-default. To enable 64bit build for Visual Studio, run one of the cmake_vs20xx.bat
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-by passing the option "ENABLE_64BIT" explicitly. This overrides CMake to use a 64bit
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-solution generator.
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-
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-To enable 64bit build for non-MSVC/non-Windows platform, pass the
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-option "-DENABLE_64BIT=1" explicitly when invoking cmake_eclipse.sh/
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-cmake_macosx.sh/cmake_gcc.sh. Alternatively, you can modify the main
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-CMakeLists.txt to enable 64bit by default for non-MSVC/non-Windows platform.
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+default. To enable 64bit build, run the provided cmake_xxxx.bat or cmake_xxxx.sh
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+by passing the option "-DENABLE_64BIT=1" explicitly. For Visual Studio on Windows
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+platform, this option also overrides CMake to use a 64bit solution generator.
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+Alternatively, you can modify the main CMakeLists.txt to enable 64bit by default.
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Compiling Direct3D shaders
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