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@@ -512,8 +512,8 @@ adhere to the current limitations:
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If you choose not to adhere with this build directory naming convention then
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you will have to install the Urho3D library into your local filesystem in
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order to use the Urho3D library in your external project
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- (See http://urho3d.github.io/documentation/a00001.html#Building_Library and
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- http://urho3d.github.io/documentation/a00004.html#UsingLibraryFromSDK).
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+ (See http://urho3d.github.io/documentation/_building.html#Building_Library and
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+ http://urho3d.github.io/documentation/_using_library.html#UsingLibraryFromSDK).
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- All the post-CMake workaround and/or bug fixes that are scripted in the batch
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files or shell scripts are not applied to the generated project file.
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@@ -689,4 +689,4 @@ V1.1 - Object and scene model refactoring.
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- Added OpenGL and cross-platform support.
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- Switched to kNet library for networking.
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-V1.0 - Original release.
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+V1.0 - Original release.
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