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@@ -562,6 +562,15 @@ public:
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/// Return whether is using an OpenGL 3 context. Return always false on Direct3D9 & Direct3D11.
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static bool GetGL3Support();
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+ /// Returns the index of the display containing the center of the window on success or a negative error code on failure.
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+ int GetCurrentMonitor() const;
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+ /// Returns true if window is maximized or runs in full screen mode.
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+ bool GetMaximized() const;
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+ /// Raises window if it was minimized.
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+ void RaiseWindow() const;
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+ /// Return display dpi information: (hdpi, vdpi, ddpi). On failure returns zero vector.
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+ Vector3 GetDisplayDPI() const;
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+
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private:
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/// Create the application window.
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bool OpenWindow(int width, int height, bool resizable, bool borderless);
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