@@ -1,2 +1,2 @@
+shadercompiler CoreData/Shaders/HLSL/*.xml CoreData/Shaders/HLSL/SM3 -dSM3
shadercompiler CoreData/Shaders/HLSL/*.xml CoreData/Shaders/HLSL/SM2
-shadercompiler CoreData/Shaders/HLSL/*.xml CoreData/Shaders/HLSL/SM3 -dSM3
@@ -16,11 +16,15 @@
/** @file Network.h
@brief The class Network. The root point for creating client and server objects. */
+// Modified by Lasse Öörni for Urho3D
+
#if defined(UNIX) || defined(ANDROID)
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
+// Urho3D: include also unistd.h
+#include <unistd.h>
#endif
#include "kNetBuildConfig.h"