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@@ -1077,7 +1077,6 @@ void View::GetLightBatches()
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threadedGeometries_.Push(drawable);
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}
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- Zone* zone = GetZone(drawable);
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const Vector<SourceBatch>& batches = drawable->GetBatches();
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for (unsigned l = 0; l < batches.Size(); ++l)
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@@ -1095,7 +1094,7 @@ void View::GetLightBatches()
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Batch destBatch(srcBatch);
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destBatch.pass_ = pass;
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- destBatch.zone_ = zone;
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+ destBatch.zone_ = 0;
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AddBatchToQueue(shadowQueue.shadowBatches_, destBatch, tech);
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}
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