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@@ -381,11 +381,13 @@ void Scene::SetActive(bool enable)
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void Scene::SetSmoothingConstant(float constant)
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{
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smoothingConstant_ = Max(constant, M_EPSILON);
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+ Node::MarkNetworkUpdate();
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}
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void Scene::SetSnapThreshold(float threshold)
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{
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snapThreshold_ = Max(threshold, 0.0f);
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+ Node::MarkNetworkUpdate();
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}
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void Scene::AddRequiredPackageFile(PackageFile* package)
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