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Travis CI: API documentation update at 2014-04-21 14:19:03 UTC.
[ci package]

urho3d-travis-ci 11 years ago
parent
commit
13cf44766e
3 changed files with 18 additions and 0 deletions
  1. 6 0
      Docs/AngelScriptAPI.h
  2. 6 0
      Docs/LuaScriptAPI.dox
  3. 6 0
      Docs/ScriptAPI.dox

+ 6 - 0
Docs/AngelScriptAPI.h

@@ -5018,12 +5018,18 @@ class Material
 {
 // Methods:
 Material Clone(const String& = String ( )) const;
+ValueAnimation GetShaderParameterAnimation(const String&) const;
+float GetShaderParameterAnimationSpeed(const String&) const;
+WrapMode GetShaderParameterAnimationWrapMode(const String&) const;
 bool Load(File);
 bool Load(const XMLElement&);
 void RemoveShaderParameter(const String&);
 bool Save(File) const;
 bool Save(XMLElement&) const;
 void SendEvent(const String&, VariantMap& = VariantMap ( ));
+void SetShaderParameterAnimation(const String&, ValueAnimation, WrapMode = WM_LOOP, float = 1.0f);
+void SetShaderParameterAnimationSpeed(const String&, float);
+void SetShaderParameterAnimationWrapMode(const String&, WrapMode);
 void SetTechnique(uint, Technique, uint = 0, float = 0.0);
 void SetUVTransform(const Vector2&, float, const Vector2&);
 void SetUVTransform(const Vector2&, float, float);

+ 6 - 0
Docs/LuaScriptAPI.dox

@@ -2490,6 +2490,9 @@ Methods:
 - void SetNumTechniques(unsigned num)
 - void SetTechnique(unsigned index, Technique* tech, unsigned qualityLevel = 0, float lodDistance = 0.0f)
 - void SetShaderParameter(const String name, const Variant& value)
+- void SetShaderParameterAnimation(const String name, ValueAnimation* animation, WrapMode wrapMode = WM_LOOP, float speed = 1.0f)
+- void SetShaderParameterAnimationWrapMode(const String name, WrapMode wrapMode)
+- void SetShaderParameterAnimationSpeed(const String name, float speed)
 - void SetTexture(TextureUnit unit, Texture* texture)
 - void SetUVTransform(const Vector2& offset, float rotation, const Vector2& repeat)
 - void SetUVTransform(const Vector2& offset, float rotation, float repeat)
@@ -2506,6 +2509,9 @@ Methods:
 - Pass* GetPass(unsigned index, StringHash passType) const
 - Pass* GetPass(unsigned index, const String passType) const
 - Texture* GetTexture(TextureUnit unit) const
+- ValueAnimation* GetShaderParameterAnimation(const String name) const
+- WrapMode GetShaderParameterAnimationWrapMode(const String name) const
+- float GetShaderParameterAnimationSpeed(const String name) const
 - CullMode GetCullMode() const
 - CullMode GetShadowCullMode() const
 - const BiasParameters& GetDepthBias() const

+ 6 - 0
Docs/ScriptAPI.dox

@@ -6189,12 +6189,18 @@ Properties:
 Methods:
 
 - Material@ Clone(const String& = String ( )) const
+- ValueAnimation@ GetShaderParameterAnimation(const String&) const
+- float GetShaderParameterAnimationSpeed(const String&) const
+- WrapMode GetShaderParameterAnimationWrapMode(const String&) const
 - bool Load(File@)
 - bool Load(const XMLElement&)
 - void RemoveShaderParameter(const String&)
 - bool Save(File@) const
 - bool Save(XMLElement&) const
 - void SendEvent(const String&, VariantMap& = VariantMap ( ))
+- void SetShaderParameterAnimation(const String&, ValueAnimation@, WrapMode = WM_LOOP, float = 1.0f)
+- void SetShaderParameterAnimationSpeed(const String&, float)
+- void SetShaderParameterAnimationWrapMode(const String&, WrapMode)
 - void SetTechnique(uint, Technique@, uint = 0, float = 0.0)
 - void SetUVTransform(const Vector2&, float, const Vector2&)
 - void SetUVTransform(const Vector2&, float, float)