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@@ -5444,18 +5444,24 @@ Methods:
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- void AddControlPoint(Node* point, unsigned index = M_MAX_UNSIGNED)
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- void RemoveControlPoint(Node* point)
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- void ClearControlPoints()
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-- Vector3 GetPoint(float factor) const
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-- InterpolationMode GetInterpolationMode() const
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-- Vector3 GetPosition() const
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- void SetInterpolationMode(InterpolationMode mode)
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- void SetPosition(float factor)
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+- void SetControlledNode(Node* controlled)
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+- InterpolationMode GetInterpolationMode() const
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+- float GetSpeed() const
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+- float GetLength() const
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+- Vector3 GetPosition() const
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+- Node* GetControlledNode() const
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+- Vector3 GetPoint(float factor) const
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- void Move(float timeStep)
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- void Reset()
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- bool IsFinished() const
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Properties:
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+- InterpolationMode interpolationMode
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- float speed
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+- float length (readonly)
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- Node* controlledNode
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<a name="Class_Sprite"></a>
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