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@@ -1101,12 +1101,10 @@ Properties:
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Methods:
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-- void SetPixelsPerUnit(float pixelsPerUnit)
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- void SetSprite(Sprite2D* sprite)
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- void SetMaterial(Material* material)
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- void SetBlendMode(BlendMode mode)
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- void SetZValue(float zValue)
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-- float GetPixelsPerUnit() const
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- Sprite2D* GetSprite() const
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- Material* GetMaterial() const
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- BlendMode GetBlendMode() const
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@@ -1114,7 +1112,6 @@ Methods:
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Properties:
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-- float pixelsPerUnit
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- Sprite2D* sprite
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- Material* material
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- BlendMode blendMode
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@@ -3382,6 +3379,7 @@ Methods:
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- void SetUpdateEnabled(bool enable)
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- void SetTimeScale(float scale)
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- void SetElapsedTime(float time)
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+- void SetUnitSize2D(float pixels)
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- void SetSmoothingConstant(float constant)
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- void SetSnapThreshold(float threshold)
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- Node* GetNode(unsigned id) const
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@@ -3392,6 +3390,7 @@ Methods:
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- unsigned GetChecksum() const
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- float GetTimeScale() const
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- float GetElapsedTime() const
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+- float GetUnitSize2D() const
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- float GetSmoothingConstant() const
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- float GetSnapThreshold() const
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- const String GetVarName(ShortStringHash hash) const
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@@ -3423,6 +3422,7 @@ Properties:
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- unsigned checksum (readonly)
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- float timeScale
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- float elapsedTime
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+- float unitSize2D
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- float smoothingConstant
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- float snapThreshold
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- bool threadedUpdate (readonly)
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