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@@ -3,4 +3,5 @@
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<texture unit="diffuse" name="Textures/UrhoDecalAlpha.dds" />
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<texture unit="diffuse" name="Textures/UrhoDecalAlpha.dds" />
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<parameter name="MatDiffColor" value="1 1 0 1" />
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<parameter name="MatDiffColor" value="1 1 0 1" />
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<depthbias constant="-0.00001" slopescaled="0" />
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<depthbias constant="-0.00001" slopescaled="0" />
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+ <renderorder value="0" />
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</material>
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</material>
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