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Add missing include for iOS build.

Yao Wei Tjong 姚伟忠 9 years ago
parent
commit
224320d6d0
1 changed files with 4 additions and 3 deletions
  1. 4 3
      Source/Urho3D/Engine/Application.cpp

+ 4 - 3
Source/Urho3D/Engine/Application.cpp

@@ -23,13 +23,14 @@
 #include "../Precompiled.h"
 #include "../Precompiled.h"
 
 
 #include "../Engine/Application.h"
 #include "../Engine/Application.h"
-#include "../Engine/Engine.h"
+#include "../IO/IOEvents.h"
+#include "../IO/Log.h"
+
 #ifdef IOS
 #ifdef IOS
 #include "../Graphics/Graphics.h"
 #include "../Graphics/Graphics.h"
 #include "../Graphics/GraphicsImpl.h"
 #include "../Graphics/GraphicsImpl.h"
+#include <SDL/SDL.h>
 #endif
 #endif
-#include "../IO/IOEvents.h"
-#include "../IO/Log.h"
 
 
 #include "../DebugNew.h"
 #include "../DebugNew.h"