@@ -357,8 +357,10 @@ float Sample2D::Zoom(Camera* camera)
float zoom_ = camera->GetZoom();
if (input->GetMouseMoveWheel() != 0)
+ {
zoom_ = Clamp(zoom_ + input->GetMouseMoveWheel() * 0.1f, CAMERA_MIN_DIST, CAMERA_MAX_DIST);
camera->SetZoom(zoom_);
+ }
if (input->GetKeyDown(KEY_PAGEUP))
{