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@@ -924,7 +924,7 @@ The render path XML definition looks like this:
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</command>
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</command>
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<command type="quad" vs="VertexShaderName" ps="PixelShaderName" output="viewport|RTName" />
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<command type="quad" vs="VertexShaderName" ps="PixelShaderName" output="viewport|RTName" />
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<texture unit="unit" name="viewport|RTName|TextureName" />
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<texture unit="unit" name="viewport|RTName|TextureName" />
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- <shaderparameter name="ParameterName" value="x y z w" />
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+ <parameter name="ParameterName" value="x y z w" />
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</command>
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</command>
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<command type="forwardlights" pass="PassName" uselitbase="true|false" output="viewport|RTName" />
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<command type="forwardlights" pass="PassName" uselitbase="true|false" output="viewport|RTName" />
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<command type="lightvolumes" vs="VertexShaderName" ps="PixelShaderName" output="viewport|RTName" />
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<command type="lightvolumes" vs="VertexShaderName" ps="PixelShaderName" output="viewport|RTName" />
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