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@@ -720,6 +720,7 @@ Left mouse - Select nodes or drag the node transform gizmo. Hold Shift t
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select components instead. Hold Ctrl to multiselect.
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Right mouse - Hold down and move mouse to rotate camera
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Middle mouse - Hold down orbits the camera around selected objects
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+Shift+Right mouse - Hold down pans the camera
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Shift+Middle mouse - Hold down pans the camera
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WSAD or arrows - Move
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@@ -728,6 +729,7 @@ E - Ascend
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Q - Descend
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Shift+E,Q - Ascend or descend faster
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+Home - Center view on currently selected object
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Numpad5 - Toggle orthographic / perspective camera
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Numpad1 - Front view
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Numpad3 - Right hand view
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@@ -773,6 +775,15 @@ F12 - Toggle UI
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Press right mouse button in the 3D view if you want to defocus the active window without changing the object selection.
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+An option in the preferences (Pan using MMB) changes the default behavior of the MMB and RMB to pan the camera, and require using Shift to use camera orbit and rotation.
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+
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+\verbatim
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+Right mouse - Hold down pans the camera
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+Middle mouse - Hold down pans the camera
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+Shift+Right mouse - Hold down and move mouse to rotate camera
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+Shift+Middle mouse - Hold down orbits the camera around selected objects
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+\endverbatim
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+
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\section EditorInstructions_Workflow Workflow
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When you start with an empty scene, set the resource path first (%File -> %Set resource path). This is the base directory, under which the subdirectories Models, Materials & Textures will be created as you import assets.
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