@@ -27,6 +27,7 @@
#include "Graphics.h"
#include "GraphicsImpl.h"
#include "Light.h"
+#include "Node.h"
#include "Renderer.h"
#include "Profiler.h"
#include "ShaderVariation.h"
@@ -31,6 +31,7 @@
#include "IndexBuffer.h"
#include "MemoryBuffer.h"
#include "ResourceCache.h"
#include "Sort.h"
@@ -25,6 +25,7 @@
#include "Camera.h"
#include "Context.h"
#include "Drawable.h"
#include "DebugNew.h"
@@ -25,7 +25,6 @@
#include "Frustum.h"
#include "Component.h"
-#include "Node.h"
#include "Ray.h"
static const unsigned VO_NONE = 0x0;
@@ -26,6 +26,7 @@
#include "DebugRenderer.h"
#include "OctreeQuery.h"
#include "Batch.h"
#include "Skybox.h"
@@ -24,6 +24,7 @@
#include "Precompiled.h"
#include "Octree.h"
#include "XMLElement.h"
#include "Zone.h"
@@ -23,7 +23,8 @@
#pragma once
+#include "Component.h"
+#include "VectorBuffer.h"
#include <LinearMath/btMotionState.h>