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@@ -423,7 +423,6 @@ void View::Update(const FrameInfo& frame)
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GetDrawables();
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GetBatches();
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- UpdateGeometries();
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}
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void View::Render()
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@@ -431,6 +430,9 @@ void View::Render()
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if (!octree_ || !camera_)
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return;
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+ // Actually update geometry data now
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+ UpdateGeometries();
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+
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// Allocate screen buffers for post-processing and blitting as necessary
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AllocateScreenBuffers();
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