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@@ -5,7 +5,7 @@
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void VS(float4 iPos : POSITION,
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void VS(float4 iPos : POSITION,
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float2 iTexCoord: TEXCOORD0,
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float2 iTexCoord: TEXCOORD0,
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out float2 oTexCoord : TEXCOORD0,
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out float2 oTexCoord : TEXCOORD0,
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- out float4 oPos : SV_POSITION)
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+ out float4 oPos : OUTPOSITION)
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{
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{
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float4x3 modelMatrix = iModelMatrix;
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float4x3 modelMatrix = iModelMatrix;
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float3 worldPos = GetWorldPos(modelMatrix);
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float3 worldPos = GetWorldPos(modelMatrix);
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